We did Green > Bronze > Red > Blue - fairly standard. But we ran with one tank, two healers and seven DPS. We were pushing as hard as we could to kill the tentacles before the bolt spawned - could...
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We did Green > Bronze > Red > Blue - fairly standard. But we ran with one tank, two healers and seven DPS. We were pushing as hard as we could to kill the tentacles before the bolt spawned - could...
Yeah I must say I'm pretty fond of my iLevel 284 "pretty worthless but hey it boosts my gearscore" trinket - hope they put at least some of its 2.5k armour back on it!
Oooh, off topic but what's your character on Alonsus, Hoogle? :)
It's not so much the replacement of the gear but the fact that BS is on an equal footing with the other +Stam talents only since Epic Gems. Adding sockets is a fantastic bonus to have and is one of...
If I'm presented with a three second gap in my rotation as regularly as that post implies, why wouldn't I throw down a Conc patch or throw a Captain America at the boss? I mean, where's the downside?...
Oh I agree, if you can spare your secondary spec for it then even if there's only one boss it can be applied to it'd definitely be a good thing to try. If you find any, let us know :D
If DPS are catching up to you again after forming an initial signficant lead then I suggest something may be amiss with your rotation. Obviously Saurfang can occasionally be a problem due to the fact...
To be fair, Hunters are supposed to have to Feign every so often to not pull threat, it's part of their job. The trick is to call for them to aggrodump before they get to the point of pulling from...
The way we usually do it is position ourselves so the MT and OT are at a right angle to one another with the melee inside the "pocket" area between the two. The MT takes the first spirit and the OT...
For starter tanking gear, check out this awesome thread by Tinytankz: link
As for your spec, I'd recommend reading this thread from Maintankadin (as well as looking through some of the posts in...
But is it not the case that the 10% damage is only applied if they have been successfully disarmed? I suspect the majority of bosses would be immune to it or simply don't have a weapon (meaning it...
Get a Hunter to MD the first and third and a Rogue to Tricks the second (or some other combination depending on how many Hunters and Rogues you have available). Also, get anyone who's going to spawn...
Gear-wise you're ready to go into ICC easily, I'd say - when ICC was released its bosses were tuned with the assumption you'd have 10-man gear from Tier 9 content plus maybe some 245 stuff from...
I believe most bosses are immune to disarm unfortunately. The big adds on Onyxia can be and you could disarm Gormok on Normal but the majority of cases it simply doesn't do anything as far as I know....
Those 25-man tanking boots look set to be an upgrade from the VDW-25 ones. I've not looked into it but the 10-man Halion boots are presumably a similar upgrade over the 10-man tank boots also.
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Yeah, staying crit immune is definitely most important factor here, whether it's a mixture of Resilliance and Defense or purely from Defense. However, if you play a Paladin it's worth remembering...
That's what I figured but I didn't want to start dropping some EH (by using Glyph instead of Organ, for example) if the evidence was that you'll die anyway whether you use an avoidance on-use or not,...
The only real answer here is what you prefer. When a Warrior asks whether to pick Arms or Fury it's relatively straightforward as you can say Arms does more DPS up to a certain level of gear, after...
I guess that the Armor on jewellery counts then as Bonus Armor, despite not being displayed as green. Perhaps not entirely intuitive to a newcomer but makes some sense that it wouldn't scale with...
Also unless you can guarantee there'll always be a Muti Rogue, Retri Paladin or an Ele Shammy then you're doing your raid a huge injustice by putting points into Benediction instead of Heart of the...
It does depend on the type of heal you're receiving though - the 340 additional effective Spellpower afforded to your healer will use a different coefficient for different heals. Holy Light benefits...
Is there any benefit at all to using avoidance-enhancing cooldowns during Soul Reaper as a last resort (I'm thinking Glyph of Indom etc)? While you'll still obviously take the full blown application...
While the 20% buff does increase health, healing and damage it doesn't mean their gear is 20% better. Their tanks are still incredibly low on avoidance and Armor, their healers will struggle more...
What about Sindy's Fang plus Shadow Aura Mastery? Would you want to time the AM for the application or the explosion do you think?
Also when you say SFF isn't sufficient for Heroic is this...
I have terrible luck with rings, traditionally. Never once got Loop of the Twin Valks to drop and have yet to see either version of Devium's. I tend to use Jugg's and the Onyxia ring most of the time...