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    Tanking Damage reductions from blocking, armor, and...

    Damage reductions from blocking, armor, and defensive stance are multiplicative so it shouldn't matter which order you do them in.
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    Tanking First off, thanks for the link and insight. I...

    First off, thanks for the link and insight. I had no idea that SB was also granting critical block — intended or otherwise — beyond the spillover mechanic.

    I noticed that the formulas for crit...
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    Thanks, Andenthal; I see what I did wrong. The...

    Thanks, Andenthal; I see what I did wrong. The "/10" confused me because it seemed like it was undervaluing the crit block from HtL. Now I see that the value of E21 is actually a percent between...
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    The HtL uptime table for calculating expected HtL...

    The HtL uptime table for calculating expected HtL duration and the final formula for HtL uptime (F21) use the normal swing timer of the boss rather than the effective timer from 'Damage Reduction'.B4.
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    Tanking Leucifer, what you're saying is true. However...

    Leucifer, what you're saying is true. However the strength to parry conversion is done as strength to parry rating; so the parry rating on the paper doll already has strength factored into it. As...
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    I'm not following the formulas for calculating...

    I'm not following the formulas for calculating block on the Stats tab.

    Normal Block Chance:
    F15 = MIN(1-'Damage Reduction'.E5,0.05+0.15+E15/8835.94+C16*0.015-0.002*(H9-85))

    I think...
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    Tanking In the formula for critical block chance with...

    In the formula for critical block chance with Shield Block, D63, it has mastery * 0.015 + 0.25. The first part makes sense but I where does the 0.25 base come from? Most formulas I've found are...
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    Tanking Another suggestion is really more of a question: ...

    Another suggestion is really more of a question: Where do you want to go with this?

    Wartotem's sheet is pretty good for filling in your specifics to find out "what you're made of". Rather than...
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    Tanking You could weight the four different buff states...

    You could weight the four different buff states (none, Shield Block, Hold the Line, SB + HtL) by uptime to find an overall expected value.

    The uptime for Shield block is: 0.333

    The uptime...
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    Tanking I might be wrong about this, but it comes down to...

    I might be wrong about this, but it comes down to whether or not the 2% armor from items is multiplicative with the 10% armor from item talents. I make the assumption that it is not but don't have...
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    I just grabbed the latest version and noticed a...

    I just grabbed the latest version and noticed a few errors in the ODS version. I have not checked the Excel version.

    The armor reduction formula is wrong in two places. The level used in the...
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    Tanking I have some constructive criticism about the...

    I have some constructive criticism about the layout and possibly the way things are being calculated but I'm still sorting through the sheet. Unless I'm mistaken, one thing I've noticed is that your...
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