Agreed. Cooldown in PVP would have to go up significantly. And Vigilence's refresh would have to be neutered as well. Make it 30 or 60 seconds. /shrug
I'd still be thrilled. :D
Type: Posts; User: Belak; Keyword(s):
Agreed. Cooldown in PVP would have to go up significantly. And Vigilence's refresh would have to be neutered as well. Make it 30 or 60 seconds. /shrug
I'd still be thrilled. :D
The comparison to Feign Death was made because the Devs claim they don't want to allow Taunt in pvp because it changes your target.
Feign Death also changes your target and is allowed. Thus the...
UPDATE - Looks like I may have spoken too soon.
Folks from the PTR are saying that they definitely CAN shard ZA/ZG epics.
In addition, they're also claiming that there is a new queue category...
Exactly. I always found it annoying that a tank can't protect anyone in pvp. Yes, I know how to use Intervene, Shockwave, and Concussion Blow, but when a rogue is a better protector than a tank,...
TAUNT leaps to mind!
Sorry, it's a pet peeve that Bliz thinks other forms of CC are cool, but forcing someone to change their target even for a moment would be an unacceptable loss of control of...
MMO-Champ was claiming a few days ago that the new 5-man epics in 4.1 are currently flagged as non-disenchantable. I really hope they're wrong!
Personally, I think this was Bliz's response to the manhandling their end-game content took at the beginning of Wrath. Was it Ensidia who came out 60some hours after Wrath's release and complained...
So the new theory is that 8% hit to make sure our specials can't miss is all we'll need and the loss of white damage / rage generation won't be a problem?
Does this also mean we'll ignore Incite?
I've been hear a lot of talk about big changes in how Fury Warriors should gear in 4.0.6. Something about dumping hit and stacking mastery? But I can't seem to find good explanations of why. Based...
My understanding is that interrupts are ONLY effected by +Hit. So Expertise would not help there.
However, the general consensus seems to be that in the current tier of raiding, tanks should be...
You might want to check on that. My understanding was that in Cata, the runecloth-for-rep NPCs are gone.
No, the OP is annoyed that because he lives near Washington, D.C. (east coast), that his server won't come online until 3 AM local time, no matter when or where he gets his Cata install.
I live in...
Our ONLY abilities now that are based on weapon damage now are Devastate and white swings. Everything else (including Heroic Strike and Cleave) are based on AP.
So in theory, there's no reason to...
Yeah, I wrote that before reading this thread: http://www.tankspot.com/showthread.php?71471-Thoughts-on-Vengeance.
Now I get the problem.
The concern I'm seeing is, even if we are balanced...
WarTotem, I'm curious why you say Vengeance sucks? I'll admit that I have not raided since the patch, but on paper, Vengeance and Vigilance look like exactly what prot warriors have needed to stop...
There's nothing else in the game right now that gives "chance to be missed", right? So it should be relatively easy to test if it hasn't been already.
I'm in the same boat. To me it makes the system feel more laggy and less responsive. It's making me have to stare at my action bars more, be less situationally aware, less likely to make that...
So, is it just my imagination, or did Corpse Tongue Coin http://www.wowhead.com/item=50349 just become a fantastic trinket (after reforging) for paladins and warriors trying to maximize their Mastery...
AH HA! I think I finally get it!
Thanks for holding my hand and walking me through it (which I apparently needed - duh). VERY glad to see they actually did fix this.
Now, off to play with...
Wait a minute...
My paper doll says: "Dodge: 22.40%"
The mouse over says: "Dodge Rating of 987 adds 21.87% dodge (before diminishing returns)"
How the heck is my dodge chance HIGHER after...
That's fantastic news! Thanks for confirming, Kaz.
And thanks, Bashal, for saying what I was trying to say a lot more clearly! :)
I'll have to look again tonight and maybe take some screen shots to point to. I really hope you're right and I'm just missing it.
No, I have not. Imageshack is blocked here, so I'll have to check it when I get home this evening.
Where are you seeing actual values on your paper doll character? I looked pretty thoroughly...
I really hope you're right and they do come back and fix that on the paper doll. Figuring out the actual (post-DR) values of dodge and parry is definitely not something that can be done in most...
Yes, I understand that. I'm asking why the character screen doesn't show the number AFTER the diminishing return kicks in. That's the only USEFUL number for decision making purposes.