Raid Leads: How do you tell when your group doesn't have the heals or DPS?
Just thinking out loud after a night of bashing our heads against the wall on Garrosh with an allied guild.
Arguably, the most obvious place to see when your group doesn't have the DPS to kill something is the enrage timer. Norushen definitely fits the bill.
Healing is harder - healers don't have concrete number sticks to measure by, like DPS, since a good group takes less damage, healers can step on each other's heals, etc. Similar to the enrage timer, you only know the healers aren't good enough when the AoE raid damage eats the group despite all of the healers being upright.
But one of the things that always kinda bugged me is that there are very rarely any strats out there that say 'you should have the boss at X percent by this point,' or 'if your healers are OOM by this point, you're not going to make it.'
Harder still is when your group makes a lot of progress and gets beyond the first or second waves of whatever cycle the boss is in, but then ramp up mechanics chomp the raid late in the fight (Megaera for example). It puts your group in the position of 'do we drop down to 2 heals when we've been running 3' or 'can we one tank this?' in order to squeeze out the extra DPS. Versus 'maybe we shouldn't extend and just restart to get people more gear even though we have the early bosses on farm.'
As a raid lead, we always have to look at how the fight is unfolding, and there's that sometimes ugly judgement call of 'we don't have the heals/dps for this' and having to shut down the raid early.
An example our group used was when we were doing the Zandalari Elders fight. If we didn't have Sul dead by the Sandstorm phase, it was a wipe, so since we had three Empowered phases to do it in, it was easy to put some benchmarks on how far down he was during the fight. Garrosh is a little harder to judge - does your group have to get him to Phase 4 before the third intermission, or no? If you lose a DPS, do you wipe it on the spot or do you keep going?
I guess my question is, 'what are your thought processes in making the 'keep pushing/give up' kinda choices during progression?'