Few Protection Warrior tanking questions:
Hello there Tankspot users.
This being my first post on tankspot so a brief introduction of my self is in order:
My character name is Ymîr on Grim Batol EU Alliance. I have played the game since 2007 January swiching between tanking and DPS between the expansions. Last time I have tanked was Ulduar 25HCs, after wich I went DPS untill MoP.
For Mists of Pandaria I came back to tanking as it seemed interesting enough again with the active mitigation changes. Now after such a long break from tanking, I am wee bit puzzled about how to gear, gem, enchant and such.
I have read the Harsh Words and Steel: A Protection Warrior Guide and Theck's Blog trying to grasp as much I can from those.
Now what I have seen is most of the guides seem to prefer Hit>Exp>Mastery=Stamina>Parry>Dodge or Hit>Expertise>Stamina>Parry>Dodge>Mastery depending do you use Shield Block or Shield Barrier.
I have been clearing ToT Normal 10 man + 1HC, and having continuing progress on the heroics there. This week I tested the Shield Block gearing and gemming suggested in Harsh Words of Steel in ToT in comparison to my old Sbar spec and what I found out was on most of the fights it either felt more bursty and sponge like than the Sbar I have got used to.
The general feeling I got from Shield Block gearing was that with bad Crit Block luck, my damage intake became more bursty than with a smart usage of Shield Barrier. Of course then on the otherhand if I got good streak of critical blocks, the damage taken was quite minimal.
What I also found was that damage from several raid mechanics were either unblockable, or genereally magical DoTs and such wich Shield Block generally helped very little to mitigate.
How do you guys generally feel for Throne of Thunder at the moment, considering mechanics, the damage type you get and the things that can most likely cause a tank death, is Shield Block or Shield Barrier more effective in mitigating these?
Best option of course in heroic progression would be to Regem and Reforge / swich gear for every new encounter, wich I am considering doing.
I feel that on some fight shield block can really shine and make the damage intake lesser while on some encounters shield block barely does nothing due to mechanics, and shield barrier gets to shine.
Also what I have found is, like I said before is that I somewhat tend to dislike mastery being wee bit random. You can get those awesome streaks of critical blocks, during wich you can nom on your sammich and watch TV, and sometimes none during wich your brain yells "OMG BUTTONS!" and you try your best to survive.
With Shield Barrier I have found, that for all the damage I take, I always have a way to mitigate it, I can plan more ahead for the incomming damage and generally tend to get less panic moments.
Now to small list of questions and TLDR:
1. For Throne of Thunder, would you generally gear, gem and reforge for Shield Barrier or Shield Block, if you do not consider Reforging and Regemming for every encounter in progress individually an option?
2. For Shield Block the gemming and gearing seems to be quite straight forward, but how about Shield Barrier? From Sacredduty.net "Overall, I’d go with Hit/Exp > Avoidance > Mastery if I were spamming Shield Barrier." Most guides tend to have mastery gems, and hybrid mastery gems in high regard.
How about using gems such as [Confounded Wild Jade] / [Perfect Confounded Alexandrite] for the yellow slots?
Wouldnt using Hit + Stamina gems free you more item budget to be reforged for parry / dodge? Same with the enchanting, using Hit / Expertise enchants instead of stamina ones, free more item points to be used on avoidance in reforging remembering you do not have avoidance enchants on some of the slots.
3. If Mastery is at the bottom of the priority list for Shield Barrier gearing, what would you gem for in your sockets?
Blue sockets; Pure Hit / Pure Stamina, Parry+Stamina Hybrid, Expertise+Stamina Hybrid, Hit+Stamina Hybrid or Dodge+Stamina Hybrid?
Yellow Sockets: Pure Dodge, Hit+Stamina Hybrid or something else?
Red Sockets: Pure Expertise, Pure Parry, Expertise+Stamina Hybrid or Parry+Stamina Hybrid?
At the moment I am gemmed basically Pure Stamina on Blue Sockets, Hit+Stamina for Yellow Sockets and one Expertise+Stanina for my shield's red socket.
4. How do you feel about Shield Block Vs. Shield Barrier on mitigating big physical attacks such as Tortos Snapping Bite? Do you rather Shield Block and critically block it with good chance, and quaranteed normal block, or Shield Barrier it for more static amount every time snap comes.
I somewhat dislike the idea of making healers surpriced on the damage taken by bite, depending if you critically blocked it or not.
I would like to give my Battlenet character site; http://eu.battle.net/wow/en/characte...%C3%AEr/simple and for additional information, our healer setup for 10 man ToT is Holy Paladin + Disc Priest with a Resto Druid as offhealer if needed, wich we haven't needed so far.
Ps. I aplogise for typos and such, English ain't my native, and generally noobish questions.