Let us assume you are the raid leader of a ten man raid that is progressing on a new Patchwerk boss. Furthermore, we shall assume that the tanks are doing zero damage (because tank dps versus dps dps is hard to quantify) and are meant to do zero damage, same for healers. The raid's damage therefore comes from the 6 dps. You are getting the boss to 20% health when he hard-enrages and wipes you. How do you propose you, as the hypothetical raid leader, finds out who is slacking and holding the raid back (or if the entire raid needs to step it up, and by how much) if you cannot find out how much damage each player did to the boss?Quote:
Not necessarily. There are ways to indicate your performance without making them able to be compared across specs and classes. Take for example Skyrim, there are no floating numbers but you still know if you are good or bad at the game.