I like how people still talk about "making frost PVE viable" when it was something like #5 of all dps specs on the Simcraft lists all through Firelands, and if I'm not mistaken, was in fact better than arcane if you didn't have the Sinestra trinket (and most people didn't). People all went arcane anways because they saw it at the top of the sim charts (which assumed a trinket they didn't have), and because they saw cutting edge raiders topping the charts with it (using the trinket).
You have to compare it to other mage specs as well. Even if it was better than other specs (personally, I question that it was that good during Firelands), it has to be a viable choice for someone who could also spec Fire or Arcane.
I am listening to the talk about the Warlock quests and was thinking Proving Grounds? Not making then available for 5.1 but using PTR to just see what one group would do for now.
MMORPG's background is not hard. All you need to do is plug into the right Sci-Fi/Phantsy with a cult following, with graphics that can be played on most mom and pop machines (2-3 generations behind SOTA), and enough flexibility to allow for building the "Amusement Park" backdrop.
Consider the Heinlen, Asimov, or Piper universes with the old Traveller Rule set. I am surprised that Neverwinter Nights did not trasition into a competitor for WoW.
LORE! this is off topic (my apologies) but...
Are you playing a cell phone game called "Final Approach" ?
I couldn't help but notice the name "Lore" popping up on the leaderboard.
Curious if it is you, or an imitator.
A very good troll at the end there sir. Schafnit's reaction was priceless.