As far as our rage dumps go I actually really like them, I’m not sure its exactly new player friendly to work out which is better for which scenarios other than a rough guideline of Shield block for boss melee and mass AoE, Shield barrier everywhere else, and it does feel kinda cheap being impervious to damage doing dailies as the mobs just can't get through Shield barrier. However there are a couple of things that irk me, When bears clip savage defence, and when monks clip shuffle, they add to the duration, when blood DKs clip Blood shields, they add to the absorb amount..If a prot warrior clips Shield block, he doesn’t add to the duration, nor when he clips a Shield barrier does he add to the absorb amount. It doesn't really matter much but it would be nice if one was safe-clippable, I can see Shield barrier macros making that one unlikely, but as shield block has a CD it should be fine to let it safeclip. Especially if we get the rage sorted and end up in a situation where we're about to cap on rage and we can't dump with HS as we have an ultimatum proc. Secondly we really don't produce enough rage to get 100% shield block uptime, even if it didn't have a CD, I don't really think its necessary to limit us in both respects, give us enough rage that we could have 100% uptime (just), if it wasn't for its CD.