Harsh Words and Steel: A Protection Warrior Guide: Updated for 5.4
Or, Just Don't Let Them Melee You Up the Bum
Patch Version: Patch 5.4
Latest revision: 26th October 2013
Author: Tengenstein EU Azuremyst
The Protection Warrior, A stalwart protector who uses a shield to safeguard themselves and their allies, whilst breaking faces.
1: Terminology and Acronyms
2: Protection Warrior Veteran's Primer: What's Changed?
3: Specializing in Protection
4: Active Mitigation, Action Priorities & Resources
7: Stats & Gearing
8: Gemming, Enchanting and Professions
11: Boss Swing Speeds
1:Terminology and Acronyms
General Game Jargon/Terminology
Mob = an enemy, monster, or computer controlled non-player character (npc).
Proc = a spell, talent, enchant, or glyph effect that triggers from some set of conditions usually providing a buff or ability.
Tank = the designated character in a party or raid who gears to be strong on survival and takes the primary attention of enemy targets.
DPS = short-hand for damage dealers. I will use the lowercase "dps" to short-hand for damage per second.
Pop = slang for using a spell or ability.
Cooldown (CD) = the period where a spell or item is unusable because it is refreshing.
Global Cooldown (GCD) = the game is built with a base cooldown for the player client of 1.5 seconds. This keeps the player from being able to use most abilities less than 1.5 seconds apart. Some abilities can be used without triggering the Global Cooldown, while for certain classes, the Global Cooldown can be reduced in length with certain stats or abilities.
Internal Cooldown (ICD) = a cooldown hidden in a talent, set bonus, trinket, or gear proc. Cooldown is not visible to the player, but the ability won't be able to proc again until the cooldown is finished.
WoW = World of Wacraft
Vanilla = World of wWrcraft prior to any expansions
TBC = The Burning Crusade, WoW's first expansion
WotLK = Wrath of the Lichking, WoW's second expansion
Cata = Cataclysm, WoW's third expansion
MoP = Mists Of Pandaria, WoW's fourth expansion