Does Looking For Raid Truly Serve its Purpose?
I've been playing WoW since Vanilla and always intrigued by raiding. I was a very active raider during TBC and WoTLK. With Cataclysm I was unable to make the time to commit to a raiding guild and had to hope to find a potent pug for Firelands and such hopefully a guild run needing one more on a Tuesday.
When Looking For Raid was announced I was very excited. With there only being a single lock out in Cata one would run out of things to do quickerm, unlike for many players in WoTLK. I was also under the impression it would provide raiding content for people like myself that couldn't commit to scheduled raiding.
Naturally we all know LFR can barely be called raiding. The idea of queuing up for it made me sick and normally just went afk. Instead of queuing for LFR I feel like you might as well just /roll and have loot pop up in your bags if you roll over a 90. It pretty much ruined the game for me, because I still felt like I had to do it and I ended up not logging on at all.
So I"m trying to understand the logic behind the system. Is this for all players to see the content? Because I can just Youtube fights I haven't seen yet. Watching an encounter online I've never done such as Algalon isn't the same thing as doing it, in the LFR system there really isn't much difference cause you dont have to do anything.
Or is it supposed to provide a form of convenience like the Looking For Group system did. When LFG was released in WoTLK it didn't nerf the instance. Sure in Cataclysm Blizzard found a large amount of the community now incompetent to work together with strangers so they had to nerf the Heriocs but in blue gear Heriocs still require a good level of attention and the death of a party member or two can still cause a wipe.
I understand why Blizzard wanted to make LFR simple but if their simply trying to provide a full raiding experience, to casuals they could go about it a different way. With the way things are going I feel that Mist of Pandaria is going to be lame if we can just faceroll through the raiding content and get purplez through LFR.
A solution I have been thinking of is to shift LFR to a 10 man raiding format and shifting the difficulty towards WoTLK Naxxarams and the pugable version of Karazhan and maybe providing a buff similar to the one in Looking for Group. While Naxx was a joke it required more attention then LFR in its current state (where people can be healed through things they shouldn't be standing in, or where it can pretty much be solo healed entirely) In a 10 man format having dead weight can actually be a problem, and having people that couldn't dance Heigan or know how to use Mind Control on Razuvious could be cause for trouble. Bottom line Naxx as simple as it was and criticized it was still a raid and I personally still found it fun to do since it still required you to have your basic raiding principles.
Blizzard has done a good job making raids puggable and most successful pugs are done in a 10 man regardless. Looking For Group didn't start giving people an excuse to give half-hearted effort until they were geared enough to slack off in blues this couldn't be done so I see no reason why Looking For Raid should be the same.
The only issue I can see with this is more hardcore players might spend more time in LFR then they would like to, but the way I see it LFR drops rewarding gear and it should be somewhat earned.