Originally Posted by
Ion
If you're in guilds that are like Lore's (and, to an extent, mine) then you play N amount of hours a week but are looking for a challenge...it's not FUN if it's not challenging. If those N hours mean you get in...say 50 attempts on a boss before they nerf it, but it would have taken you 60 un-nerfed attempts to kill it...you're kind of getting screwed over. If you were willing to put in a bit more time before the nerf then you would have gotten it, but because of the nature of your guild and the choice your guild has made to do N hours a week...you end up with the unsatisfying nerfed kill (and again...you can say "you can turn off the nerf", but that just never happens...you are ALSO still in competition for #2 (or whatever) through #X on your server so you can maintain a roster by being decently competitive on your server...you can't just throw the nerf out the window when the people behind you won't be).
Eh, I don't like the "nerf it over time until even little Jimmy's grandma can beat it on a 4hr/week schedule". Leave hardmodes ALONE...let them CONTINUE to be hard. Jimmy's grandma can do normal modes if they're too hard for her. If they want people seeing ALL of their content...there's no equitable solution there. You can't have both...you can have "hard" content or you can have "content that everyone can see." LFR should be the "seeing the content" version...even normal modes...it makes no sense to create a hardmode and then, over time, make it easier than the "normal" version was originally.