I recently leveled up my alts professions. I chose Enchanting and Tailoring. I have a few 85s and have max professions on 4 of them. But those were leveled as the they grew, since they were all old toons and have made it thru the a few xpans they only had 75 skill ups to make max for each xpac, not a big deal.
Now that toon was a Cata re-roll and the leveling THAT toon was way different than any other.
I will not get into the how much it cost me in gold to level up my professions, but it was well over 20k, and the bulk of that was 1-375 where the patterns are useless or when i did farm mats time sink and drop rate for some mats was unbearable.
Spending 500g for 5 skill ups a bit crazy since gold sellers know the mats that it takes to get past certain breakpoints and then over price old mats, that are harder to obtain. Alot of legitimate players do this too i know, i am not hating on you. Just stating facts of WoW life that should not be the way they are.
Why cant we go to a different system. How about you gain profession skill ups as you level? Like a Rogue who no longer has to go unlock tons of locks anymore to gain lock picking skill. It just levels with him. At 85 he has max lock picking. Why cant we do this with professions?
I propose we do that, at level 10 you pick your 2 main professions. They skill up with you. At 60 you have to pay gold to unlock the next tier of patterns and you continue to skill up. paying gold at 70 , 80 and 85 respectively. Now the change would be that all patterns would be unlocked but cost ALOT more gold to learn. So you would only pick the patterns that you want. And considering it is almost mandatory to have them to raid or pvp because the bonus to stats is not insignificant. This change would make a huge quality of life difference for almost all new toons and players just starting the game.
Im not saying there are other hurdles that need to be considered such as changing professions. How about at 525 to change 1 profession you have to pay 4k to swap.
I just found leveling the this toons professions such a bad experience now that 1- 475 is ruled by gold farmers, useless patterns, and farming of content that with BOAs i out level zones so fast where the mats would drop im forced to slow down my game to keep up with my profession.
Something needs to change , leveling my Monks professions will be so slow and cost so much that i almost wish professions had no stat bonus again, it a shame to have to pay over 20k for 80 pts in stats.

