Wiping on Madness part deux
There's a pretty obvious underlying answer here. I have been running with a guild (not my guild, I'm a casual in my guild) every week in 10 man and since I've joined their crew I've helped win them some normal mode progression as well has helping to move things along (you know those times when everyone stands around doing nothing between attempts? yeah). As a result they've been generous, as well as the RNG, with giving me loot without requiring me to join them, which is pretty cool.
The problem: They're mostly clueless. I tank with as a warrior with a paladin from their guild who is the "MT". The first 3 fights after Morchok, I DPS. His offspec is holy, but I have never once seen him heal. He has two pieces of T13 and appears to have only run LFR maybe once, since all he has is that crap trinket from Spine. His gear is poorly gemmed and reforged, as well.
Anyway, the setup for madness is this. Warrior/Pally tank, Shaman/Druid/DPriest heals, Elemental, Lock, Fire mage, Hunter, Rogue DPS.
The rogue and hunter consistently pull 45-50k on this fight, the lock is always in 3rd place, with the mage and shaman coming in at best around 34-37k.
Healers are going oom, always at some point during the fight, and usually someone will die and need our one BRez.
I know that we need to be single tanking, dual healing, but with our setup I don't see it happening. There's not enough DPS, plain and simple. If we let the pally tank it (My arms spec has decent gear), we lose a raid cooldown in the form of my 4pc. If I tank, the paladin has a holy offspec and has probably never healed a raid in his life. I do know the priest is shadow-capable but I don't recall how much DPS he can do. These guys are so confident that they're going to nail the fight every week and every week as they're saying this in vent I'm thinking to myself, "no, not going to happen." Which is a little frustrating.
I've told him how to fix his gemming and reforging (read: HELM) to eeek out more mastery, but he smiled and nodded and did nothing with it. I think the underlying issue is more this pally tank and the general blind eye than anything else. I don't know that the 5% nerf is going to help this group or not.