Arms: Overpower macro error
Recently Ive switched my dps spec to arms. Im having some trouble with the macros and after reading about 10 threads ive seen 10 different responces to the questions I have. So lets try to clear the air.
The following macros are my battle stance stance macros, which I cast while in battle stance, which are working seemlessly.
#showtooltip Slam
/startattack
/cast [stance:1/3] Berserker Stance
/cast Slam
#showtooltip Mortal Strike
/startattack
/cast [stance:1/3] Berserker Stance
/cast Mortal Strike
#showtooltip Colossus Smash
/startattack
/cast [stance:1/3] Berserker Stance
/cast Colossus Smash
These macros are what I use when in battle stance. In each case, the task of stance dancing and performing the specific ability happens in 1 GCD. In other words, I do NOT have to dubble pump the macro,
The following macro is my berserker macro. This is the macro That I cast while in berserker stanceto use overpower.
#showtooltip Overpower
/cast [stance:2/3] battle stance
/cast overpower
This macro is not working like the rest of the macros Im using. Upon the first strike of the key, the error " Must be in battle stance" is returned. Its not until I dubble pump the macro that overpower is triggered. Ive tried several variations of this macro, all of which yeild the same results.
My question is : why am I being forced to dubble pump this macro?
-Is my macro broken?
- Is this in intended function of the macro? .. if so, why are my other macros working in 1 GCD?
Finally- does the answer to this question determin weather or not stance dancing for arms is the best possible dps increase? ( the loss of time vs the berserker stance bonus )
Thanks
Truc