Originally Posted by
klausi
- Hand of Ragnaros 40k
- Ragnaros melee hit for 60-75k pre block (swing timer is at ~ 1.8 seconds debuffed)
- Burning Wound ticks for 4-5k (1 stack), 9-10k (2 stacks), 12-16k (3 stacks), 20k (4 stacks)
0.0 50k regular block
0.0 12k Burning wound tick after resists
1.8 50k regular block
2.0 12k Burning wound tick after resists
2.2 27k Hand of Ragnaros after resists
3.6 50k regular block
4.0 12k burning wound tick after resists
213k damage without absorbs, ticking hots and avoided attacks during a four second timeframe. I took those numbers from 10m heroic, i doubt they will be lower on 25m :)
But there are other things we should notice: it's highly unlikely you'll tank Ragnaros without either shieldblock or four-piece bonus up so you're 100% of the time unhittable even with no full ctc on your paperdoll. I tank him with exp softcap, strength flask, strength food, a landslide weapon with offensive stats and a damaging trinket and still hit the 102.4% during four piece bonus.
The real question left: how much avoidance can we sneak in after reaching full ctc on a warrior (or for this tier more important: on a paladin)? Compared to how much stamina? Why not skipping both and going for softcap expertise? etc..