I wasn't going to get into this thread again, but Ghladum's excellent post has convinced me otherwise.
I'm invariably not packing Thunderstruck for the Staghelm encounter, instead concentrating on a more single-target orientated spec. So while I could refresh Rend manually, I don't like the idea of wasting a GCD on it when I don't have to and have no chance of lighting up Sword and Board.
One thing I note is that you do not use Rend for this fight, or keep it up with Thunderstruck TClaps. Especially with Akos providing the Mangle for 33% Bleed increases, you should really try out a spec that will enable you to keep good uptime.
Of course, I wouldn't use a Staghelm parse in general because I never do so well on that encounter. Essentially, I spend half my time calling out jumps or coordinating Burning Orbs (which our "handlers" are uncommonly poor at) which takes away attention from my rotation. I should do better, though, and I appreciate the advice. :)
I'm not 100% sure, but if you add my cleaves you'll probably get to around 30% of my damage at a guess.
Also in your Staghelm parse, your Devastate is your #1 dmg ability, which disagrees a bit with your 30% dmg from Heroic Strike in your 10 Heroic Shannox parse...
I'm SO glad people finally see what I'm getting at and why Heroic Strike being so strong is a problem. It's not a rotational ability and, in fact, warriors currently only have two of those due to Revenge being so weak on single targets. When you toss in tank swap encounters, or any fight where you're not being beaten on for very long, warrior DPS plummets because you can't keep up with your best attack.
A great example of where this is bad is on fights like Ragnaros where the tanks are switching. When we're not taking hits, our rage suffers greatly and we lose 20% of our damage right off the bat because we cannot maintain a HS-rich rotation.
It would have to have some kind of ICD but, also, wouldn't solve the problem of minimal rage. If you're suggesting a free Heroic Strike well... A significant number of damage adjustments would have to be made to stop it from being overpowered, but it would ALSO throw us further back into the RSD-inducing spammage we were promised the end of (but got anyway, thanks to Inner Rage).
I think it would be extremely interested if Vigilance worked instead of providing Vengeance, instead it reset the cooldown on Heroic Strike as well as Taunt (although being the tank with infinite Taunts sometimes feels gimmicky).
I don't usually take it. The AP contribution is horribly weak and the taunt-refresh is not something I find myself ever needing. I'll likely take it for heroic Beth'tilac, but it's not a strong talent otherwise.
Anyhow, looking at your full raid log (including trash packs, buffing, etc) I don't see you casting Vigilance on anyone... do you not have this talent point?