Alternate means for socket bonus in tier chests
Discussion: For those of us using reforging as a means to reach desired hit levels, yet strive to min/max to at least a limited extent, there is an alternative to primary stat/hit purple to activate the 20 primary stat bonus in our tier chest.
The pesky truth is, I'm nit-picky and detail-oriented enough to reforge to a nice, clean 961 hit rating on my hunter's gear, leaving me with a nagging choice on my chest tier piece. I was torn between my completion-minded half putting an agility/hit for my blue socket for the sake of a wasted 20 hit and no loss to agility, or feeling wasteful by gemming with two 40 agility gems and disregarding my socket color entirely.
Daring to be a black sheep, my choice was an 20 aglility / 30 stamina demonseye, which seems wasteful in raiding gear. My reasoning:
2 red primary stat gems: 80 agility, no bonus. Mainstream accepted choice for at or over hitcapped players.
1 red primary stat gem, and one purple primary/hit hybrid: 60 gemmed agilty, 20 gem hit, 20 socket agility = 80 agillity, 20 hit. Also popular, definately a plus for those needing a little boost to reach desired hit.
My deviate thinking: 1 red primary stat gem, one primary/stamina hybrid: 60 gem agility, 30 gemmed stamina, 20 socket bonus agility = 80 agilty, 30 stamina.
Despite the debatable usefulness of stamina for a DPS class, unavoidable spike damage in raiding content combined with my class's self heal (Chimera shot as marksman ms of course) scaling with my health pool, made the free 30 stamina a no-brainer. With the mindset of 'waste not, want not' I found that since there was no other remotely viable DPS increase from a blue gem color for the socket, I opt for the minor survival increase from the stamina. Please note that I am A) reforged to hitcap, and B) not sacrificing any stat of any sort for this increase in health (admittedly minor)
For those who will inevitably say that 30 stamina is not worth the effort, how much of a difference is between the "enchant chest - mighty stats" and the maelstrom version "enchant chest - peerless stats"? Bear in mind that like nearly all gemming and enchanting benefits (weapon enchants notably an exception, less so but also profession perk bonuses of the 80+ stat grade) the effect is not game-breaking, but rather a slight improvement that is notwithstanding an improvement.
For any like-minded souls: Yes, It should be obvious but tunnel vision following cookie-cutter guides posted lavishly netwide make this actually a novel gem choice for some.
In any case, feel free to discuss and/or debate as you wish, this is most likely the only forum that I trust this thread to not die in flames/trolling et cetera.
Update to OP: armory link http://us.battle.net/wow/en/characte...norel/advanced
Secondary update to OP: This gemming is addressed at, I'm realizing a relatively rare niche in gear and stat balancing converging semi-optimal for mid-tier transitioning. I'd argue that it would be quite incorrect to place anything similar to 'BiS' type label, yet seemingly I've found a beautiful resting place so-to-speak along my journey's end.
Tertiary OP update: Yes, this is post 4.1 link to armory, as verifiable by the swap in favor of the crafted waist for the slight agility weight it lends over cho'gall's haste socket benefits (both red sockets, traded crit/haste for crit/mastery)
SUMMARY: In the all-but unheard of event of semi-ideal secondary stat weightings (plateau theory rather than blind stacking or a 1>2>3 priority) and exact hitcap from reforging and gearing choices, 80 primary < 80 primary 30 stamina. Current example is limited to tier chest's red/blue sockets for 20 prime stat (30 stamina in event of tanks, but this is primarily DPS focused towards Intellect/Agilty/Strength users, haven't cross-checked against healing tier as of yet)
In a sentence: In a rare chance where nothing is lost, is it still wrong to gem for an off-stat like stamina (hunter case study.)
**I would be unsurprised to see this a minor variation in the family of runspeed/pure stat family of choice debates. I remain optimistic however.
Re: Alternate means for socket bonus in tier chests
The diff between crappy socket bonuses and enchant anything is that there are no requirements to get the enchant other than gear level. IMO, you shouldn't sacrifice something you need more just to get something you need less, especially when the socket bonus amounts are so paltry.