Prot Warrior Incoming Damage Calculations
The following is potentially a cavalcade of fail.
My goal was to put some numbers in front of me so I could best gauge my incoming damage from a raid boss's physical attacks. Two side projects quickly emerged: 1) A calculator allowing me to see if I reforged parry or dodge, how much post-diminishing returns avoidance would I potentially gain. 2) A comparison of the Eternal and Austere Meta Gems.
Here is the link:
https://spreadsheets.google.com/ccc?...CLPP7OsD#gid=0
The default values are set to Xav's as I did the fishing quest this morning and didn't equip my shield before heading to work.
Warnings and Apologies:
- I've tried to find verification on the calculations I've used and think I am pretty accurate on most, but if I took a swing and missed here, please be gentle with your criticism.
- I've never used Google Docs before, so any tips with that would be lovely.
- Sorry that some of the inputs are clunky (the Dodge calculation is especially so as the dodge you get from base agility doesn't contribute to the DR of dodge, but the dodge you receive from all other agility does).
- I posted this earlier on Elitist Jerks and wanted to post it here as well to get more feedback.
One conclusion I've come to if this math is correct:
The Eternal Meta starts resulting in less average incoming damage over the Austere at basically the "Heroic-Ready" gear levels if they reforge and focus on Mastery, even without using shield block.
Questions:
A) How much does Hold the Line justify suffering additional Parry DRs versus equalizing Parry and Dodge to avoid DR?
B) What are the up times of Hold the Line in relation to Parry chance? With that I would think we could formulate incoming damage overall as opposed to having four categories.
C) Is this useful at all, or did I waste a ton of time?
D) If useful, are their any additional trinket cool downs that should be added?
EDIT: Link Updated