Healing question for 10-mans
What's the best way to set up healing for the 10-man encounter? The way my guild tried it, we had 1 dedicated healer per tank and 1 (me, Holy Priest) keeping everyone above 10k during feud. I had a hard time getting my PoH off in time on the second group which of course result in losing someone. We did get him down to 8% once but after that we never got nearly as close again.
To go into my detail about my situation, basically what would kill us is when feud hit someone from both groups. I would start my PoH on one group, but before the cast could complete on the second group the members at 1HP would get hit.