I realize this might be a bit outdated but here we go. Last night we went back to the council after taking a 3 month hiatus from them due to no ranged members available. The first phase went as it should with the tactics we've always used and advocated here on tankspot. However in P2 we experienced something quite odd: The bosses in P2 were quite even in terms of health until about 60& where a "series of unfortuante events" cause one boss to be brougth down to about 32 percent. Before we could react on it that boss was brought down to 25% and P3 started. However what was weird was that the other boss, who had about 48% HP left if even that, was also immediately brought down to 25% before P3 started. In effect he lost about 20% HP in a blink of an eye. Tapping through the bosses before the monstrosity spawned EVERYONE was at 24.6% HP even the boss we barely got to 50%.
Is this a bug, a nerf or something else? We never saw it before and its quite frankly a bit odd.
well dude thanks for sharing this information :)
It was the shield that terrastra uses called hardened skin http://www.wowhead.com/spell=92543. When the shield takes enough dmg it breaks causes all the dmg that was absorbed by the shield to be done to terrastra.
Originally Posted by Trexx
Simply this is not a bug but something that you must watch out for and plan for while bring the 2 bosses down evenly.
Having people that can switch targets fast is a big help in this fight.