Originally Posted by
Blarghe
Downed on 10m tonight, ~3 hours, 12 or so attempts. We had Nether and Slate.
Raid makup:
Prot Pal
Prot War (Me)
Resto Shm
Resto Dru
Holy Pri
Lock (not sure spec)
Ele Shm
Arms War
DK (not sure spec)
Mut Rot
What ended up working, was we would pull one drake, I would tank Halfus to 12/13 stacks of MS, then switch. Pally bubbles DO remove the stacks. However, it worked better on the Pal only, because after switching, I'd be about ready to open the whelps. At low-mid teens of the MS stack, we had it timed well so I'd get whelps, first drake was dead, second incoming, pal would bubble off his current stacks and go from there. By the time the whelps were down, the 2nd drake was dead, and I would be taunting Hal back to me.
Repeat taunt swaps until dead.
The few key points though, to having Nether and Slate...
1) Don't tank both drakes. The healing debuff, tank switch, and Hal melee haste are just too much raw damage. In a few weeks, or months, sure, but not now.
2) Tank apart, so the tanks aren't also getting fireballed. The switches aren't often once you hunker down on the cooldowns.
3) Cooldowns. Don't use early. I had two unlinked trinkets to use and (glyphed to 40%) shield wall to use. Around 7/8 stacks, I would start rolling all of my CDs. Shield Block was very, very useful here (~45% block unbuffed). Using 3 or 4 CDs, I could extend the 7/8 stack out to 12-13 (14+ was nearly 90% healing debuff, and the healers said they had to spend way too much time healing me through the AE). Hal did feel to apply the MS debuff stacks slower once the first drake was downed, but that's totally anecdotal at this point. I haven't looked at my logs yet.
With those two drakes up, your cooldowns are MUCH more useful the more stacks of the MS debuff you have.
Once the second drake was down, the fight was just about stroking the dps meters.
Our main issue was the healing, and after the 5th or 6th try, something clicked and we we made huge progress. Tanking was simply managing the timing of switches, and positioning so the tanks intercepted whelps first when uncaged. Nether and Slate require a ton of healing.