Originally Posted by
GladiatorW07f
that is a given...fire just has very good trash dps anyways. From what i have seen Fire out lasts all but frost for full rotation sustainability because arcane is exponentially costly on mana. The use of arcane missiles will prolong the dps but not as long as fire can hold normally. While it is true that arcane out burst dps's fire. Fire has a higher sustainability for boss fights longer then a minute or 2 making it the more viable raiding spec. I have seen this as even in heroics or just in general an arcane mage has to evoke about 1 min into a boss fight. While a fire mage has to evoke at the 3 - 5+ min marker depending on if they used pure FB, FB+scorch flip, or pure scorch for dpsing. I will admit an arcane mage in short fights is amazing fire just lasts longer. I have an 80 raiding toon and i was seeing fire mages even before the patch holding their own against other classes like priests, shamans, and some bad hunters. After the patch fire was holding a sustained dps close to that of a pre patch lock, hunter, or even rogue.