From MMO today:
- Rend base damage has been increased by 50%.
Does this change the value of Rend+Blood and Thunder in any way for tanking?
Personally i still find BnT to be extremely bad compared to the alternatives, but i'm not home atm so i can't really test it myself.
Quick personal theory:
if the values on MMO are correct and Rend damage is calculated as "Wounds the target causing them to bleed for 421.96 damage plus an additional [ 8.57% of MWS * AP + 60% of MWB + 60% of mwb ] (based on weapon damage) over 15 sec.", said buff only increased the damage by 211damage roughly over 15seconds, making each tick still suck.