Originally Posted by
Crutchs
I have to say I totally disagree with all of these replies. As a caveat, you need 1-2 seconds to gather up mobs before aoe gets unleashed, but baring that, I don't agree with loose mobs being anyone elses' fault but the tanks'. First, we're talking about 5 man instances, why are we marking targets in the first place? The Wrath model for 5 mans is aoe, aoe, and more aoe. There are very few fights that require focused fire. Further, this is a GREAT time to practice your aoe threat. You mentioned you have 2 targets with high threat:
"I guess if they cant hit the ones that are marked and i have a ton of aggro on and want to go renegade then ill just let them suffer the consequences."
You don't need a "ton" of aggro on anything. You need enough aggro on lots of mobs, not a ton of aggro on 1 or 2. Focus on staying ahead of aggro on all mobs, not lapping the field on one while allowing 3 or 4 to run wild.
Next, I have to say that I hate the "if dps pulls i sit down and watch...." or "I'll let them suffer the consequences" argument. All this does is punish your healer, not the dps. The healer will be able to keep the dps up, they just have to burn a bunch of mana to do it and no one learns a lesson except that they can get hit in the face and survive just fine.
Finally, I want to stress one of my original points, and that is that 5 mans are a great place to practice building threat on multiple mobs. Especially when the dps outgears you. It is challenging. It makes it fun, and it makes you a better tank.