Ruby Sanctum 25M NORMAL MODE
Okay I was assigned to tanking Halion in Phase 2 for the first time last night and found it difficult to know where the beam was going to appear since I could only see one of the Orbs when it wasn't directly in line with the boss. This is 25M normal mode, not hard mode.
Basically I jump through the portal and pick up the boss directly where it stands. I stand almost literally beneath it so that the boss rotates dead-center. Right now I'm trying to keep the orb on the tail side as close to the right side of Halion's tail (as I am looking at it) as I can keep it so that the beam runs directly through the boss length-wise. It is often so tight that I literally end up stepping into the beam because it's right next to me in the direction that I am moving her. The beam pops and literally in a step, I'm in it.
I'm guessing my approach offers zero room for error, so I was hoping the successful tanks could help me out here with their approach. Do you set up your camera for a top down look at the fight so that you can see both orbs or are you leaving your camera set up like you would for trash?
Basically right now all the wipes are due to me stepping into the beam because it pops just ahead of me and I step right into it when it does.
All advice appreciated.
Transition to Phase 2 Issues
So we've been making a couple of goes at this a week since it opened and we are having some serious problems with the transition to Phase 2. As in we aren't living long enough to even worry about the cutter and proper positioning and all.
Basically what's happening is as soon as phase 2 starts our MT is jumping in the portal and grabbing aggro. Following him nearly directly are the healers. as soon as the healers start to dematerialize, the dps are jumping in too. And then we are dead.
The healers are saying that by the time they appear in the Shadow, the raid is down so much health that catching up is impossible, or the tank is dead, or both. And we are talking fractions of seconds difference between when they jumped in. Lag may be an issue because I know that even though the healers left before me, I'm getting in there before them sometimes.
Parsing out the combat log has been tricky as I can only see what happens up to my own death when I get kicked out to the Normal Realm, but up to that point the only damage I'm seeing on people comes from the raid wide aura. And maybe a breath attack on the Tank.
We use a disc priest and a resto shammy for heals and they are both very very good in general. I mean, these guys own ICC, I can't understand why they'd have a problem with this.
It seems like there is a very very simple "DO X then jump in" thing we are missing that will keep us alive long enough to get into position and all, and I have a sneaking suspicion that that X thing needs to be done by the heals. anybody have any ideas what X might be?