10m vs 25m progression, a closer analysis
There is so much theorycrafting done on these forums for how to best gear the hard-core, progression focused, 25m tank. Everything to the finest detail is carefully analyzed.
For a long time I've followed these discussions closely and keep a constant eye to the gear/enchant/gem/talent/glyph/consumable choices of the best 25m Warrior tanks.
But I am not a 25m tank. I am a 10m Strict tank.
Lately I've begun to wonder if the choices that a 25m tank makes are always the same choices that I should be making. Is it possible that there are key points at which the 2 tanks diverge?
For instance, I wonder if the value of something like the t10 4pc is drastically different for a 10m tank than a 25m tank. Another example is Blood Draining vs Mongoose vs Blade Ward. I've long felt that Blood Draining is the way to go for a 10m tank. And what about Socket bonuses or the notion that 'EH is king'? Are the answers the same for a progression focused 10m tank?
The problem for me is that, and its why I've started the thread, the mountain of numbers and data is almost entirely from the 25m context.
If I could borrow a little of the massive theory-crafting machine that is Tankspot, I'd like to hear some thoughts on how a hard-core 10m tank might make different decisions than a hard-core 25m tank. Maybe this thread will simply be confirmation that a 10m tank should do the same things that 25m tanks do and that is fine too.
Thanks in advance.