How-to nerf warriors, player suggestions
So, protection has been identified as overpowered in arenas. I don't PvP, but like everyone else I'm VERY concerned about nerfs to PvE because they simply are not justified.
To deal with this in a constructive manner, I want all of you who feel the same way to come up with intelligent suggestions on how to nerf prot in PvP without negatively affecting PvE. Please feel free to bring this discussion to the US forums. I would do so myself if I wasn't a player from the EU. This isn't a discussion about whether or not prot IS overpowered or not because I don't have the slightest idea of arenas.
So here is my list of intelligent nerfs.
If Shield Bash silence is a problem:
Change it to only occur when Shield Bash is used against non-player targets. The reasoning is that the silence component is an ESSENTIAL tool to hoard mixed groups of caster and melee mobs, so they can be tanked and AOE'ed.
If Devastate damage is a problem:
Devastate only hits hard with a slow weapon (2.6 swing speed). Most tanks use weapons of 1.5 to 1.7 speed. Thus it seems reasonable to normalize Devastate damage to something like 2.0 weapon speed. This would be a buff to protection DPS in PvE, which is certainly not inappropriate.
If Concussion Blow damage is a problem:
Change it to only deal as much damage against non-player targets.
If there are simply too many stuns or silences:
Same course of action as for Shield Bash silence component.
Things that should not be nerfed:
Mobility: it's the holy grail, the only real reason to play a protection warrior.
Shield Block + Shield Slam: shield block value and shield block are both already weak, you don't want to make them even more weaker. If you have to do something, lower Shield Slam damage cap in PvP only.
Shockwave damage: doing so would not only further weaken our AOE tanking capabilities, but also risk making the ability not worth the GCD when tanking bosses.