What's the deal w/ Hit Rating, is the cap still needed?
Until recently I'd always made sure I had the 8% melee hit cap, more to ensure Taunts don't miss than for threat. However, recently other tanks have been telling me you don't need to gem or enchant for hit, just go with what your gear has, even if it's below the 8% cap.
So after a few gear upgrades of not gemming for Hit, I dropped from 9% Hit to 4.5%. I've only raided once since then in ToC, but didn't have a problem w/ Taunts missing on Gormok.
It seems most progression tanks I see are expertise-heavy and hit-starved these days, due to gear stats, and that this is causing no problems for them.
Did Bliz make some stealth change to the Hit or Taunt mechanics or something, or did I just get lucky in that one raid and the other tanks are wrong?
My most recent Armory (in dps gear atm) and Wow-heroes cache (tank gear up-to-date here).