Comprehensive Guide to Death Knight Tanking
This guide is a compilation work of a lot of things I've been studying and developing that pertain to tanking with a Death Knight. As Kazeyonoma has said, I tend to be a “teach a man to fish” type, so this guide will be phrased to teach you how to create your character the way you want, rather than just making choices for you.
I will be handling all of the major topics on the subject and as such, I will not be going to the depth that each topic is capable of. Just because a technique or play style isn't discussed here does not mean it is impossible or inadvisable. I will do my best to keep editorials well-labeled.
This first post will have links to each of the sub-categories. If you are looking for information on one specific aspect, follow the link provided. If you have a general question, follow to the last link to the Frequently Asked Questions (FAQ). Please, if you do not find your question answered there, search the forums at large, and only if you have not found an answer to your question, then create a new thread in the Theory/Mechanics Forum. Please only reply to this guide to bring attention to errors, typos, or to request additions to the information.
While World of Warcraft is a game, software, scripts, and otherwise automated responses, the game has a very key element: human players. When you combine the level of complexity built into the game in terms of talents, glyphs, spells, gear, and the fairly complex interplay of stats, with the uncertainty of network latency, and the still more complex nature of the human being, in reflexes, psychology, perception, and the nuances of the hardware and software tools through which the player interacts with the game, you get a scenario that is anything but set in stone.
There is no “absolute best” anything in terms of the choices you can make in how you play your character. There are nuances and angles that can be used with varying value and effect and the only limitation is having the creativity to discover them, and the skills to execute them.
When I provide editorial, I will discuss many elements relative to other factors in terms of how I have seen them used, spoken with those who have used them, or in terms of the relative value next to other roughly equivalent stats. I am not always right, and there is room for new ideas, always.
Contents to Follow: