Originally Posted by
Purinna
I really dont want to start a pissing contest over stam vs. avoidance but take a look at the actual numbers on just one boss. Not more cause I'm busy at work and dont have time to post all that info.
Northrend Beasts:
Total damage received: 2,141,712
Total damage from impale: 1,011,067
Total Damage from Staggering Stomp: 765,583
Total damage from Mele swings: 291,452 (actual 981,217)
Total misses, dodges, parries: 71
Total Damage negated from MDP: Average dmg is 9715x71= 689,765
Add in the 689,765 to the Mele Swing damage of 291,452 and that comes to melee incoming damage being at 981,217.
While staggering stomp and impale numbers are higher than the melee damage numbers whats important to note is that the damage mitigated by dodges, parries and misses is a huge chunk of damage (689,765) that would have to be healed through had we not kept our avoidance stats up.
Now the tricky part here is trying to determine how much of that mitigated damage (the 689,765) that comes from misses, dodges, and parries actually comes from the onyxia trinket. Without a perfect test environment the numbers are always going to be different hence the never ending debate of stamina vs. avoidance.
By posting these numbers I am NOT trying to prove that the onyxia defense trinket is better than two stam trinkets. What I am trying to show is that if you neglect your avoidance stats by only focusing on stamina you will take more damage than is necessary.
As I said in my last post as well:
"Based on this my reccomendation to you is that you try to keep you defence as high as possible to reduce your incoming physical damage through misses, dodges and parries... while at the same time ensuring you have enough stamina to survive at least two back to back hits and a damage debuff with no heals. If you can balance your stats to do that then you will be fine. "