What healers do you assign to heal you?
I've been in discussion with our healers about a best case scenario for healing setups. So I'm looking at what each healer provides and how to save lives, specifically tank lives.
One thing specifically that has caught my attention is Inspiration which reduces all incoming physical damage by 10% for 15 seconds. Compared to Blade Barrier which provides 5% damage reduction for 10 seconds, Inspiration is obviously superior on physical damage when looked at out of the box.
So here is a list of different abilities that I can think of for healers that directly effect your damage income.
Inspiration - Reduces your physical damage taken by 10% for 15 sec after getting a critical effect.
Power Word:Shield - Absorbs damage
* A holy Priest provides ~5k bubble. A disc priest is currently providing ~8k shields depending on their gear. Additionally if they glyph for it "Use: Your Power Word: Shield also heals the target for 20% of the absorption amount." Which with an 8k shield would be ~1600.
Guardian Spirit - Increases healing received and prevents death.
Renewed Hope - Provides 3% raid wide damage reduction
Divine Aegis - Creates a shield when a critical heal hits.
Ancestral Healing - Reduces your physical damage taken by 10% for 15 sec after getting a critical effect.
* Essentially the same as a priest's Inspiration.
Earth Shield - After you take damage, you instantly receive healing from the Earth Shield. Earth shield is placed on 1 target.
* While not a damage reduction ability, it provides an instant self heal after you take damage.
No damage mitigation abilities that I know of. Only provide an aura that increases healing received.
- their living seed talent works much like earth shield
Improved Lay on Hands - Grants the target of your Lay on Hands spell 20% reduced physical damage taken for 15 sec.
Sacred Shield - Provides a small bubble like PW:S
So with all those things there, it would seem like the most advantageous buff that we could receive is the Inspiration or Ancestral Healing. 10% damage reduction is huge.
So my question to the TS community, and it doesn't have to directly relate to the mitigation abilities above, is what healers and/or buffs do you make sure you are receiving?
For me, I have (when possible) made sure I have a Paladin, Disc Priest and a Resto Druid on hard hitting bosses like Gormok. How about you?