Less dodge/parry more armor?
I've been wondering for some time now if since the 3.2 armor nerf DK's should be trying to stack more armor. I haven't really found a good thread for this anywhere so I was wondering what the DK tanking community thought on this matter.
The reason I am asking is I'm debating whether or not to itemize some armor neck pieces and rings over purely dodge/parry exp/hit.
Looking over my gear it seems I would probably benefit some more armor over dodge, but it's still a hard choice not knowing exactly what effect the 400 or so armor would be compared 1 or 2% dodge.
25741 armor (62.82% reduced physical damage)