Melee gets owned by fire if all on acidmaw?
Quote:
Originally Posted by
Holybubi
How can you deal with Burning Bile on the melee? it gets very hectic if 7 people with this debuff are running all around the room trying to not hug each other.
this is nail on what happens to us...
Quote:
Originally Posted by
Holybubi
Finally got the bastards down today. 3 Tanks, 6 Healers, 16 DPS.
P1, Tank get 2 stacks. People with Adds run to melee, melee (excluding Kitty and retri) dps the adds down.
P2, Acidmaw got 2 tanks, when one get the poison the other taunts. Then the tank moves as close as possible to someone with the Fire debuff.
Melee spread into 4 groups of 2, 2 groups on each worm, Ranged kept distance as much as possible. Having max 1 player in their 10yard range.
We got into P3 with about 2Mil HP left on the worm. Tank picked up Ice howl and placed him in the middle while we were nuking down the worm.
After that its pretty straight forward, Used blood lust on the first stun and got him down couple of seconds away from his enrage timer.
Hi were having exact same problem.. according to guide/video it was my understading to burn acidmaw with all the dps? same thing happend as to you we got owned with fire debuff like you said instant almost all melee dead when that fire hit. now in video i guess you had less melee and this was possible so in our case if so many melee(8 i think) its better to spread melee on 2 worms? so all on acidmaw or split into er 4 groups of melee depends on the raid makeup?
could you elaborate a bit on this.. thanks!
Regards
Logist