Rate my Armory.
Hey. Im a pally tank. My guild has just finished Naxx 10 and got it cleared but we have been progressing quickly and i am hoping that we will see ulduar soon (FL down, but that doesnt count =p)
Considering this i am looking to tweek my gear so that i am ready to start on some of the Ulduar 10 bosses. This includes enchants and gems and dropps which i can optain relativly easily. I only run 10 mans not 25 mans.
So, looking at my armory what problems might i run into in ULD 10? and if there are any major problems how could i fix this.
-The stam trinket is one i have been trying to replace wiith Essance trinket from one of the spider ones, but it hasnt dropped (yet)
-I use the 30 stam enchant on my shoulders because i prefer it to the def/dodge enchant. I have been having some discussions with tanks i know who dont agree with it but i prefer it.
- I noticed that i had my engi enchants on my stuff. I realise that i can replace these once we hit harder content but i preffer the extra pulling offered by the hand rockets and the mobility on the boots.
The World of Warcraft Armory
Get the stamina trinket from AN, switch the glove enchant to the armor enchant from your engineering.
Glyph of divine plea is a must for a pally tank
Thanks guys. Went to AN and the trinket dropped (finnaly). Dont know how but i was compleatly ignorant of the devine plea glyph and ill go and get that now. Thanks ppl for the help. =)
It would aswell get the minor glyphe sense the undead, and for the major glaphe i would add the one for +10 expertise when having the seal of vengence on.
Furthermore you could consider moving the 3 points out of divinity into divine sacrifice and divine guardien.