Note that this event has been nerfed as for patch 3.2:
Quote:
The overwhelming debuff has been increased to 35s from 30s in patch 3.2. This effectively gives you anywhere between 15 and 20 seconds more in Phase 3 with 2 or 3 tank-switches.
For our guild this means a certain kill every week now, where we before where cutting it 5-7 seconds short sometimes depending on DPS.
As for tank-rotations this is very important to maximize your dps output. We use "time remaining on overwhelming power" to manage this
- 5s MT1 stops to generate threat
- 4s MT2 taunts Steelbreaker
- 3s MT1 runs off, explodes outside of raid
This maximizes everything very well. 3 seconds is enough to run away safely. It's also important to STOP generating threat before the 2:nd tank takes over since you're doing insane TPS in this fight and a lucky crit will bring the boss back to you.