This is good information.
However, please do not say this on vent at any time. I'd rather Church continued to die.
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Nice interesting twist to the lock killing themselves for the extra damage.
Great video Cider, posted it up on the forums of my guild for some interesting insight.
last night during our 10man malygos, we "accidentally" had an extra healer who volunteered and what ended up happening was that they ended up off-setting their heals just by pure luck and we never lost a dps to surges even though they forgot to shield several times. we met the enrage timer with time to spare as well. the key thing to note is that even though you may be "losing" a dps to have them heal, making sure everyone staying alive contributes to more overall dps and as such faster kills.
I didn't quite get your comment about the shield strategy in p2, could you expand?
As far as I know in the 25-man, he clears debuffs sometime before phase 3 begins, so CoE will inevitably fall off.
Thanks for this awesome video :)
We used some of your tips you mentioned in it, and we nailed him tonight for the first time in 25 man :D
Many hugs
In phase two what he means if there is a spark down they had their prot warriors spell reflecting as well as paladins bubbling to reduce the raid wide damage. The reason to reduce it because the bubbles reduce the amount of magic damage received if you are inside of it. Sometimes you get unlucky and a spark is outside the bubble so you have to just stand there and take the damage.
Also he said they minimized movement by not moving to each bubble but instead going to every other bubble. So one drops they stay in it. Another drops down they don't move. The third drops then they move to that one.
LOL
great video ciderhelm...our strat was really close, but a few tweaks that you demonstrate will help us get there!
PS - there should be a guide that sacrafices 1 of every class for a legit reason. we can then link it as the way to initiate new guildies to the fight :D
I know this might have changed with Maly not being targetable in phase 3 right away anymore, but we were able to have a warlock debuff him just before the ground falls away in the past? anyone know if this is still possible?
Also, is it really worth losing a whole stack, just for that curse?!
Or does the warlock in question suck at hitting 112?
Well, we tried some of your tips tonight, and we won :D
Aye, we calculated that with 20 dpsers, each one contributes 5% of the damage required to kill him. CoE contributes 13% so Net gain of 7%.
/edit
sorry misstype 20 dpsers
We test with small groups and calculate expected output. I'm not sure if Manbear just typo'd it and meant to say 19/20, or if he's talking about our earlier pulls where we did only a couple groups of DPS at a time to determine our necessary second markers to reach.
er, i notified yall that you dont need to suicide a lock first, but ok :| guess no 1 read my post.
As of last night, Malygos was definitely wiping CoE in 25man. Our warlock still had a timer on the curse, but it was not active on the boss.
Will update on 10man when I get a chance.
We tried the "COE the boss in P1->P2" but it didn't last either (10 man).
BUT we were using a non-malidiction COE and there was a boomkin in the raid, so I'm guessing Earth & Moon might have overwritten COE in our case, being the stronger buff.
Could this explain what happened to your group, Lore?
My guild spent out first night attempting the kill last night and got it after a few tries. We used 4 drake healers for phase 3 though we did have 1 person die during the phase to a spark/focus but other then that people survived fine.
Did not try CoE as we did not have a lock with us.
Our lock has Malediction and it was wiped.