Not sure where this would be appropriate but hey, general is a good bet.
So I was checking out the thread called "a prot warrior not tanking..." and dual specs came up.
The way I thought bliz would implement it is have two specs you have. Perhaps add another tab at the top of your talent tree window titled "spec 1" and "spec 2" or somesuch. That way when dual specs is added you'll have a second spec with full talent points reset that you can just assign talent points to. Then whenever you click onto "spec 2" you can be that spec. For example, have spec 1 be your tanking spec and spec 2 be your dps spec; when you click on the tab you will be that spec.
This leaves players with a lot of freedom though...but I see that as being ideal. If bliz wants more restriction, there was a blue post about reagent costs...so maybe have an ability a player must use to switch between them with a reagent cost. An ability/spell in the general tab in your spell book with a witty name that I'm not creative enough to think of at the moment. This would be a bit more restrictive, but still fairly easy to do.
I guess my main point here is that you should be able to create a build that you can switch to easily without having to actually click each talent and spec back into it. Kind of like a template I suppose.
Also I have been thinking about the addition of the valor to heroism emblem conversion...this kind of discourages heroics don't you think?
So here's my proposal:
Valorous difficulty five mans.
Many people believe heroics are too easy anyways. This will add some appeal to 5 mans again for the more hardcore players. Adjust health/damage output of the mobs and there ya go.
Of course some fresh stuff wouldn't hurt either...maybe add another extra boss in a few valorous instances, or switch up the strategy for a few of the end bosses.
As for accessing them...I believe a key of some sort would be a good idea. Maybe make it a drop from the heroic of the same instance or something like that.
I dunno, what do you guys think?

