Glyph of Revenge? need theorycraft help
I just picked up Broken Promise, in large part because I have a fetish for the graphic it has (it just looks to me like a final fantasy-esque weapon). It has great threat stats, but it's generally been shown to be inferior to faster weapons. AFAIK it has no equal in terms of ilvl, but obviously Last Laugh is the premier tanking weapon. If and when it drops, it's mine, but until then I am happily using BP.
Anyway, right now I use the following glyphs: blocking (duh), devastate, and revenge. I'm happy with blocking and dev, but I really found revenge to be sub-par with a fast weapon. Now, my armchair napkin math seems, I think, to affirm that glyph of revenge is better for slow weapons such as BP than for fast weapons. My unmathematical reasoning for this is that, with a 1.5spd weapon, you are basically capable (at most) of HSing 3 times for every 1 revenge. Of those 3, one should be free. With BP, however, 1 in 2 should be free. I'm not looking to compare the weapons themselves (as I concede LL to be better anyway), but, rather, the effectiveness of the glyph. Can someone math-oriented offer an opinion?
I'm was considering switching to cleave, but I'm still undecided. Hopefully someone can help me settle this.