Ok, I went back like 15 pages or so trying to find an answer to this question. Is there a Crit cap for 2H Arms warriors? If so what would the percentage be?
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Ok, I went back like 15 pages or so trying to find an answer to this question. Is there a Crit cap for 2H Arms warriors? If so what would the percentage be?
On a boss, 85% crit (or 75%, not sure if the glancing chance was 15 or 25%) for white damage.
Your crit chance cannot be higher than your chance to land a successful blow on your target, so the cap is:
100 - chance to miss - target's chance to dodge/parry/block - glancings (which is 25%).
So, if you're hit capped and expertise capped, your crit 'cap' is 75%.
Hmmm...So what percentage should my Crit Chance be when I'm looking at my Melee attributes in my character screen?
As high as possible assuming you aren't gimping your ap / hit / exp in order to get high crit.
its around 30.5% now, is that fair??
depends on your gear-level and other stats....
Last I checked this "crit cap" was a fallacy that Blizz dispelled. They said that crit chance is applied to all attacks including ones that were miss/dodge/parry/block. That being said, it was a couple years old now, so that might no longer be true (it holds up though, since if you have no hit value and 40% crit chance you don't crit on every successful hit).
Needless to say if you're gearing well and have enough to be hit capped, you can't too much crit value. For Arms there may be an optimal value for crit chance though (like Elemental Shamans critting for mana cost reduction). I'm not well-versed in Arms dynamics though, so someone can probably answer that better.
over 30% unbuffed crit for anything up to T6 should be fine, once you are in T6 regualrly I would shoot for 33-35 unbuffed.
True, crits don't move anything off the board, but the idea that if you only hit with 25% of your swings that more than 25% crit chance is wasted is what Blizz specifically spoke up to clarify. Crit chance has no soft cap based on the hit table.
I'm not entirely sure you understand. No, there isn't a 'soft cap'. There IS a hard cap. And if you can only successfully LAND 25% of your attacks, and you have a crit % of 25% or more, then all of your landed attacks will be crits. If you have 100% crit on your character sheet, you'd still see only 25% crit.
Tell you what, training dummies are gold, go take your gear and take off hit rating so your hit window matches your crit chance, then link a SS of you critting with 100% of your swings that landed.
I don't think you understand what Corb is saying.
He's saying if your overall hit table is reduced such that it says:
Miss: 20%
Dodge: 20%
Parry: 30%
Crit: 30%
Every hit that actually lands will be a crit.
He's not saying if your hit = crit that your hits will always be crits, your hit table will always look like the posted above except you also have to factor in 25% glancing blow, and X% chance to just white hit. But white hits are the lowest end denominator so they get pushed out first as the opponents avoidance goes up.
I never said the when your character sheet hit % = your character sheet crit % was your crit cap, I said your crit cannot exceed your chance to land a successful attack.
However, I don't have to hit a training dummy to know this; I know this will happen because I understand how the attack table works.
I think you're referring to this:
Though you seem to have misunderstood the implications. For an explanation of what this means, and the attack table, check the Attack table - WoWWiki - Your guide to the World of Warcraft page.Quote:
"The way WoW calculates crit rate is over ALL attacks. Crit rate is not based on hits only. In other words, if you have a 5% crit rate, that 5% chance includes misses."