It is bartender, the style is from the CyCircled addon. I use the "VolM" skin with the default colours. You can change the colours for the borders in the options if you want. I also have a plain black eePanel behind the action bars.
Printable View
It is bartender, the style is from the CyCircled addon. I use the "VolM" skin with the default colours. You can change the colours for the borders in the options if you want. I also have a plain black eePanel behind the action bars.
Excellent, thanks Tobius
My interface tonight in karazhan.
Still have to rework some minor things, but I am really happy atm.
still a wip...
http://www.ukimagehost.com/uploads/ea1021349b.jpg
Bongos3
SimpleMiniMap
eePanels
Prat
ArkInventory
Pitbull
Cowtip
Grimreaper
Grid
Skinner
MinimapButtonFrame
ElkBuffBars
Quartz
Recount
Aloft
CTRA
oRA2
DBM
Omen
NECB
XRS
Fubar
SCT
SCTD
SCT SpellReady
SCT Cooldowns
Lynstats
Cooldown Count
MobInfo
That is the basis of what is there, there is some other stuff but, nothing actually on screen...or to do with raiding ;)
Player frame
Target frameCode:{
name = "Kininye's Player",
pbRevision = 67180,
bars = {
blankSpace = {
deficit = false,
height = 6,
hidden = true,
position = 2,
reverse = false,
side = "center"
},
castBar = {
deficit = false,
height = 5,
hidden = false,
position = 1,
reverse = false,
side = "center"
},
druidManaBar = {
deficit = false,
height = 1,
hidden = false,
position = 7,
reverse = false,
side = "center"
},
expBar = {
deficit = false,
hidden = false,
position = 6,
reverse = false,
side = "center"
},
fullBar = {
deficit = false,
height = 5,
hidden = false,
position = 9,
reverse = false,
side = "center"
},
healthBar = {
deficit = false,
height = 1,
hidden = false,
position = 5,
reverse = false,
side = "left"
},
portrait = {
deficit = false,
height = 12,
hidden = false,
position = 4,
reverse = false,
side = "center"
},
powerBar = {
deficit = false,
height = 1,
hidden = false,
position = 3,
reverse = false,
side = "right"
},
repBar = {
deficit = false,
hidden = false,
position = 10,
reverse = false,
side = "center"
},
threatBar = {
deficit = false,
hidden = false,
position = 8,
reverse = false,
side = "center"
}
},
icons = {
combatIcon = {
position = "portrait-left",
size = 0.9
},
leaderIcon = {
position = "frame-edgetopleft",
size = 0.6
},
masterIcon = {
position = "frame-edgetopleft",
size = 0.6
},
pvpIcon = {
position = "frame-edgeright",
size = 1.6
},
raidTargetIcon = {
position = "frame-edgetopleft",
size = 1.1
},
readyCheckIcon = {
position = "frame-edgebottomright"
},
restIcon = {
position = "portrait-topright",
size = 0.85
},
totemTimersFrame = {
position = "frame-outtopleft"
},
voiceIcon = {
position = "frame-edgebottomright"
}
},
texts = {
combatText = {
position = "blankSpace-center"
},
DruidMana = {
custom = "[~IsMana ? FractionalDruidMP]",
position = "druidManaBar-right",
style = "Absolute",
styleType = "druidMana"
},
Health = {
custom = "[Status || HP:Short:ClassColor || PercentHP:Percent:ClassColor]",
position = "frame-outlefttop",
size = 1.4,
styleType = "health"
},
HPper = {
custom = "[Status || PercentHP:Percent:ClassColor]",
position = "frame-outleftbottom",
styleType = "health"
},
Power = {
custom = "[HasMP ? MP:VeryShort:PowerColor]",
position = "frame-outright",
styleType = "power"
}
}
}
Target's TargetCode:{
name = "Kininye's Target",
pbRevision = 67180,
bars = {
blankSpace = {
deficit = false,
height = 6,
hidden = true,
position = 2,
reverse = false,
side = "center"
},
castBar = {
deficit = false,
height = 5,
hidden = false,
position = 1,
reverse = false,
side = "center"
},
druidManaBar = {
deficit = false,
height = 1,
hidden = false,
position = 7,
reverse = false,
side = "center"
},
expBar = {
deficit = false,
hidden = false,
position = 6,
reverse = false,
side = "center"
},
fullBar = {
deficit = false,
height = 5,
hidden = false,
position = 9,
reverse = false,
side = "center"
},
healthBar = {
deficit = false,
height = 1,
hidden = false,
position = 5,
reverse = false,
side = "left"
},
portrait = {
deficit = false,
height = 12,
hidden = false,
position = 4,
reverse = false,
side = "center"
},
powerBar = {
deficit = false,
height = 1,
hidden = false,
position = 3,
reverse = false,
side = "right"
},
repBar = {
deficit = false,
hidden = false,
position = 10,
reverse = false,
side = "center"
},
threatBar = {
deficit = false,
hidden = false,
position = 8,
reverse = false,
side = "center"
}
},
icons = {
combatIcon = {
position = "portrait-left",
size = 0.9
},
leaderIcon = {
position = "frame-edgetopleft",
size = 0.6
},
masterIcon = {
position = "frame-edgetopleft",
size = 0.6
},
pvpIcon = {
position = "frame-edgeright",
size = 1.6
},
raidTargetIcon = {
position = "frame-edgetopleft",
size = 1.1
},
readyCheckIcon = {
position = "frame-edgebottomright"
},
restIcon = {
position = "portrait-right",
size = 0.85
},
totemTimersFrame = {
position = "frame-outtopleft"
},
voiceIcon = {
position = "frame-edgebottomright"
}
},
texts = {
combatText = {
position = "blankSpace-center"
},
DruidMana = {
custom = "[~IsMana ? FractionalDruidMP]",
position = "druidManaBar-right",
style = "Absolute",
styleType = "druidMana"
},
Experience = {
position = "expBar-center",
style = "Standard",
styleType = "experience"
},
Health = {
custom = "[Status || HP:Short:ClassColor || PercentHP:Percent:ClassColor]",
position = "frame-outlefttop",
size = 1.4,
styleType = "health"
},
HPper = {
custom = "[Status || PercentHP:Percent:ClassColor]",
position = "frame-outleftbottom",
styleType = "health"
},
Name = {
custom = "[Name:ClassColor]",
position = "frame-outbottomright",
size = 1.5,
styleType = "name"
}
}
}
I have similar frames for when in a party but I can't find a pic of them right now. You may need to enable Portraits and disable all bars but the Health and Power (mana) bars to get things to look right.Code:{
name = "Kininye's Target's Target",
pbRevision = 67180,
bars = {
blankSpace = {
deficit = false,
height = 6,
hidden = true,
position = 2,
reverse = false,
side = "center"
},
castBar = {
deficit = false,
height = 5,
hidden = false,
position = 1,
reverse = false,
side = "center"
},
druidManaBar = {
deficit = false,
height = 1,
hidden = false,
position = 7,
reverse = false,
side = "center"
},
expBar = {
deficit = false,
hidden = false,
position = 6,
reverse = false,
side = "center"
},
fullBar = {
deficit = false,
height = 5,
hidden = false,
position = 9,
reverse = false,
side = "center"
},
healthBar = {
deficit = false,
height = 1,
hidden = false,
position = 5,
reverse = false,
side = "right"
},
portrait = {
deficit = false,
height = 12,
hidden = false,
position = 4,
reverse = false,
side = "center"
},
powerBar = {
deficit = false,
height = 1,
hidden = false,
position = 3,
reverse = false,
side = "left"
},
repBar = {
deficit = false,
hidden = false,
position = 10,
reverse = false,
side = "center"
},
threatBar = {
deficit = false,
hidden = false,
position = 8,
reverse = false,
side = "center"
}
},
icons = {
combatIcon = {
position = "portrait-left",
size = 0.9
},
leaderIcon = {
position = "frame-edgetopleft",
size = 0.6
},
masterIcon = {
position = "frame-edgetopleft",
size = 0.6
},
pvpIcon = {
position = "frame-edgeright",
size = 1.6
},
raidTargetIcon = {
position = "frame-edgetopleft",
size = 1.1
},
readyCheckIcon = {
position = "frame-edgebottomright"
},
restIcon = {
position = "portrait-right",
size = 0.85
},
totemTimersFrame = {
position = "frame-outtopleft"
},
voiceIcon = {
position = "frame-edgebottomright"
}
},
texts = {
combatText = {
position = "blankSpace-center"
},
DruidMana = {
custom = "[~IsMana ? FractionalDruidMP]",
position = "druidManaBar-right",
style = "Absolute",
styleType = "druidMana"
},
Experience = {
position = "expBar-center",
style = "Standard",
styleType = "experience"
},
Health = {
custom = "[Status || HP:Short:ClassColor || PercentHP:Percent:ClassColor]",
position = "frame-outrighttop",
size = 1.4,
styleType = "health"
},
HPper = {
custom = "[Status || PercentHP:Percent:ClassColor]",
position = "frame-outrightbottom",
styleType = "health"
},
Name = {
custom = "[Name:ClassColor]",
position = "frame-outbottomleft",
size = 1.5,
styleType = "name"
}
}
}
http://www.tankspot.com/photoplog/im...608_014435.jpg
in raid
http://www.tankspot.com/photoplog/im...408_134318.jpg
solo
mostly based on Caith UI, modded it a bit and changed it to non widescreen. can upload it if anyone wants it ^^ res = 1360x1024
Bah. Your Pitbull is functioning properly. Mine isn't.
That would make a world of difference if you could do that. :)
Current incarnation of my UI:
http://www.burninationclan.com/files...708_220641.jpg
Not shown:
Target (opposing side of map/buttons from player window)
ToT & ToTT (right of Target window)
DBM/Big Wigs bars (top left for bar 1, in between player & target window for bar 2)
Player & Target casting bars (above bar 2 of DBM/BigWigs)
Mods:
Fubar
eEpanels
Bartender 3
AgUnitFrames
Ora2
Omen
Grid
ElkkBuffBars
Quartz
Squeenix
Miminalist
Various mods not related to UI graphics (Recount, Loggerhead, SCT, etc.)
First of all Ima say hi since im new to these forums :)
So.... Hi :P
ImageShack - Hosting :: ui1gt0.jpg
(Didn't imbed the image as I'm guessing it'll be too large)
Yes, I'm only level 17 :P In the process of leveling to become a tank (Hopefully a MT :P).
Thought I'd sort my UI now, so that im totally used to hit when the time comes to tank. The red square in the middle is where I'll have an additional, small set of buttons for the main tanking abilities (Revenge, Shield Slam, Devastate, Sunder Armor, Heroic Strike, etc etc, but thats for when I ding 70 :P).
If you're curious about any of the mods, feel free to ask, But I pretty much stole them all from this thread anyway :p
Also using BoB for raiding bars, not shown there since there's not really alot of raiding content available @ level 17 :P
Here is mine it isnt pretty but it works.
http://img.photobucket.com/albums/v1...108_183557.jpg
Pretty much stole some ideas from different UI's i saw, repainted some graphics for eepanels and came up with this.:D
http://img254.imageshack.us/img254/8...8211503vl9.jpg
Here's what I'm working with right now. Still making some effort to clean various pieces of it up, but I'm pretty satisfied. I'll probably turn off the swing timer from Quartz, because I *really* don't need that.
http://www.tankspot.com/photoplog/images/3632/1_UI.jpg
Hi Hyp!
Really sexy UI you got there! Can you please tell what mod you're using for the mini-map mod on the topleft corner and the layout for Pitbull (which I can assume you're using for UF)?
Many thanks ^^
/Sat
The minimap is Chinchilla. Pitbull is my own custom layout. I'd post it, but it requires a patch to Pitbull that hasn't been accepted into svn yet to allow text and icons to be placed in the corners of bars.