King's Defender - http://www.wowhead.com/?item=28749
Mallet of the Tides - http://www.wowhead.com/?item=30058
87.5 DPS vs. 93.5 DPS
28 Stam vs. 33 Stam
13 Defense vs. 15 Defense
182 armor vs. None
17 Hit Rating vs. 14 Weapon Skill Rating.
Obviously the mallet is slightly better in terms of DPS/Stam/Defense, but those are all rather small upgrades.
The main question for me lies in the 17 Hit Rating vs the 14 Weapon Skill Rating - Because if, for instance, 17 Hit Rating completely trumps weapon Skill, then maybe the King's Defender is worth keeping despite slight Stam/Defense upgrades?
So down to the question itself - Hit vs Weapon skill?
The 17 Hit Rating would give me 1% and change to hit (or 1% less to miss, if my understanding is correct).
When it comes to Weapon Skill, I really have no clue - According to wowwiki:
Which is quite different than the blue post:Quote:
For each point that your weapon skill exceeds your opponent's defense, you gain the following:
Note: These numbers are from pre-2.0, and may or may not still be correct. Crezax on the EU forums has made a post contradicting these values (see below).
* Your chance to miss decreases by 0.04%.
* Your chance to score a critical hit increases by 0.04%.
* Your opponent's chance to block your attack decreases by 0.04%.
* Your opponent's chance to parry your attack decreases by 0.04%.
* Your opponent's chance to dodge your attack decreases by 0.04%.
Which is vastly different and better than the 0.04% values.Quote:
Let's say you increase your weapon skill by 4.
Against a mob 3 levels higher than you, you get: 0.8% lower chance to miss,
0,4% lower chance to get dodged, 2,4% to be parried, and a 0,8% higher
chance to crit."
Does anyone know the correct formula?
14 weapon skill rating at 3.9 to 1, will give me approximately 3.5 weapon skill.
For each point that I exceed my opponent's defense - what is the defense of a 73 lvl mob?
Either way, I'm stuck... I need someone to help me see this through :)