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  #11  
Old 04-25-2008, 08:18 AM
tizzank
 
Join Date: Nov 2007
Location: queens
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that intro put a smile on my face remembered it right away. I used to play that over dial up I need to find that disk or download it or something. that game rules.
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  #12  
Old 04-28-2008, 07:51 AM
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Join Date: Oct 2007
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Agreed, peons are one of my biggest pet peeves in RTS games. I should not be having to fund and train new troops in the middle of a battlefield.
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  #13  
Old 04-28-2008, 08:05 AM
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Join Date: Mar 2008
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I did like dawn of war and how they did their resourse system.

Personally loved CIV and total annihilation, TA though an old game was fun for being able to set build orders and have multiple construction units assist build, eg queing construction units to be build and the instant they finish having them instantly start assist building more units.

Plus having construction units on patrol being able to automatically assist build structures, repair units and reclame wreckage on the patrol route was nice, even if they would usually be stuck working on building structures.

Though somepoint I need to try supcom since it looks like a interesting game due to being extreamly modable and able to set automatic ferry points between factories and the front lines via transport units.
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  #14  
Old 07-21-2008, 07:59 PM
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Join Date: Jul 2008
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Dungeon Keeper - Wikipedia, the free encyclopedia

You ran the dungeon. Foolhardy raiders breached the wall and started slaying your abominations, succubi, and the like. Your objective was to kill, capture, torment, and generally hold back the raiders until you could reach an impenetrable condition and thus win the level.
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