Why not register and interact with one of the most knowledgeable and helpful communities in Warcraft?


  #1  
Old 10-16-2007, 12:25 AM
Kazeyonoma's Avatar
CM and Wall-O-Text'er
WoW Characters
 
Join Date: Jul 2007
Posts: 4,823
Blog Entries: 2
Threat changes to MS with TM

Alright had to trash my initial data because of various variances that were unforeseen. Instead I asked Fame to parse out the data for me and I would break it down for him and he did everything in a methodic manner. Lets see what we get!

Fame's Data:

Thanks Fame:

Lets parse! He did this in Blasted Lands, with a resto druid as his partner in normal form, hitting with a low level weapon, no multipliers, he spec'd defiance and mortal strike and came up with these #'s. Also he used bloodrage out of combat, and only entered combat with the mob AFTER all the ticks of bloodrage had gone off.

0 TM 340

39
30
38
28
87
74
79
77
47
= 499 raw threat from druid

340*1.495 = 508.3 threat generated from fame
508.3 * 1.10 = 559.13 threat needed to pull

O_o, wth. Fame says its possible that they missed out a number, if it did hit for 60 or so that would work out, so we'll just kinda skip this one.

_____________
0 TM 327

39
30
38
28
87
74
79
77
47
44
34
= 577 raw threat from the dr00d.

327 * 1.495 = 488.865 threat generated from fame.
488.865 * 1.1 = 537.7515 threat needed to pull agro. Again, it seems like an extra # this time got counted which still works. this is the 0/3 TM test, we're just making sure there's no weird threat modifier tied into MS. none noticeable yet.

_____________
0 TM 297

74
61
76
72
60
57
97
= 497 raw damage from dr00d.

297*1.495 = 444.015 threat generated from fame.
444.015 * 1.1 = 488.4165 threat needed to pull agro.

Perfect findings, so no innate threat on MS. gotcha!


1/3 Tactical Mastery tests:
______________
1 TM 294

38
51
54
70
36
89
53
79
79
62
= 611 raw damage/threat from druid.

294 * 1.495 = 439.53 threat generated from fame.
439.53 * 1.1 = 483.483 threat needed to pull agro.

611 - 483.483 = 127.517 bonus threat
127.517 / 1.495 = 85.296 innate threat from MS/TM combination.

_______________
1 TM 308

50
60
57
86
43
87
73
47
96
= 599 raw damage/threat generated from druid.

308 * 1.495 = 460.46 threat generated from fame.
460.46 * 1.1 = 506.506 threat needed to pull agro.

599 - 506.506 = 92.494 bonus threat
92.494 / 1.495 = 61.868 innate Threat from MS/TM combination.
_______________
1 TM 316

53
30
44
26
49
93
65
56
50
92
36
61
= 655 raw damage/threat from druid

316 * 1.495 = 472.42 threat generated from fame.
472.42 * 1.1 = 519.662 threat needed to pull agro.

655 - 519.662 = 135.338 bonus threat
135.338 / 1.495 = 90.527 innate threat from MS/TM combo.


Averages: (85.296+61.868+90.527)/3 = 79.23 threat on average bonus from TM 1/3 with MS.


2/3 Tactical Mastery Tests:
________________
2 TM 316, *144 auto

60
51
90
84
58
33
90
32
54
87
95
62
79
65
50
= 913

(144+316)*1.495 = 687.7 threat generate by Fame.
687.7 * 1.1 = 756.47 threat needed to pull agro.

913 - 756.47 = 156.53 bonus threat
156.53 / 1.495 = 104.7 innate threat from MS/TM2 Combo.

___________________
2 TM 285

158
72
85
68
145
75
52
44
=699 raw damage/threat from druid

285 * 1.495 = 426.075 threat generated from Fame.
426.075 * 1.1 = 468.6825 threat needed to pull agro.

699 - 468.6825 = 230.3175 bonus threat
230.3175 / 1.495 = 154.06 innate threat from MS/TM2 Combo.

___________________
2 TM 307

93
93
85
175
40
59
94
82
= 721 raw damage/threat from druid.

307 * 1.495 = 485.965 threat generated from fame.
485.965 * 1.1 = 504.8615 threat needed to pull agro.

721 - 504.8615 = 216.1385 bonus threat
216.1385 / 1.495 = 144.57 innate threat from MS/TM2 Combo.

Now for averages:
(104.7+154.06+144.57)/3 = 134.4433333333 bonus Threat from MS/TM2 Combo.

And here we are, at 3/3 Tactical Mastery:
___________________
3 TM 298

38
54
118
89
53
97
80
86
54
81
60
48
= 858 raw damage/threat from druid.

298 * 1.495 = 445.51 threat generated from fame.
445.51 * 1.1 = 490.061 threat needed to pull agro.

858 - 490.061 = 367.939 bonus threat
367.939 / 1.495 = 246.11 innate threat from MS/TM3 Combo.

____________________
3 TM 333

39
52
61
58
46
48
61
68
70
178
54
36
49
48
40
= 908 raw damage/threat from druid.

333*1.495 = 497.935 threat generated from fame.
497.935 * 1.1 = 547.6185 threat needed to pull agro.

908 - 547.6185 = 360.3815 bonus threat
360.3815 / 1.495 = 241.058 innate threat from MS/TM3 Combo.

______________________
3 TM 285

33
60
76
45
65
78
39
91
64
69
45
75
92
= 832 raw damage/threat from druid.

285 * 1.495 = 426.075 threat generated from fame.
426.075 * 1.1 = 468.6825 threat needed to pull agro.

832 - 468.6825 = 363.3175 bonus threat
363.3175 / 1.495 = 243.02 innate threat from MS/TM3 Combo.

Averages: (246.11+241.058+243.02) / 3 = 243.396 bonus threat from the MS/TM3 Combo.

Conclusions:

80ish bonus threat from tm 1
135ish bonus threat from tm 2
240ish bonus threat from tm 3.

Its not Shield slam, but it does indeed help MS warriors generate more threat when spec'd into TM. I Imagine BT has the same static values. From my prior findings in my tests although they may be flawed compared to Fame's more clear cut findings, I am almost 100% sure that it is not based on your damage dealt since I have various crits recorded with no huge fluctuation in the bonus threat.

Any corrections to my calculations are much appreciated and by all means slap me around if i made dumb mistakes, but as far as I can tell, this is correct, and it looks fairly clear cut (especially after Fame's tests results).

Updated: needed to correct Innate threat values by removing the bonus from defiance/defensive stance.

If you want a more detailed finding using error margins, see post #5 made by Satrina. (Thanks for the correction Satrina!)
__________________
"Quis custodiet ipsos custodes?"

Last edited by Kazeyonoma; 10-17-2007 at 10:36 AM. Reason: Updated
Reply With Quote
  #2  
Old 10-16-2007, 01:59 AM
Kazeyonoma's Avatar
CM and Wall-O-Text'er
WoW Characters
 
Join Date: Jul 2007
Posts: 4,823
Blog Entries: 2
Parsing moved to OP.
__________________
"Quis custodiet ipsos custodes?"

Last edited by Kazeyonoma; 10-16-2007 at 02:57 AM.
Reply With Quote
  #3  
Old 10-16-2007, 07:27 AM
Ciderhelm's Avatar
TankSpot Administrator
WoW Characters
 
Join Date: Dec 2006
Location: Tacoma, Wa
Posts: 5,233
Blog Entries: 69
http://forums.worldofwarcraft.com/th...515556&sid=1#0
http://forums.worldofwarcraft.com/th...515575&sid=1#5

I posted there, feel free to correct that as necessary.
Reply With Quote
  #4  
Old 10-16-2007, 08:36 AM
Kazeyonoma's Avatar
CM and Wall-O-Text'er
WoW Characters
 
Join Date: Jul 2007
Posts: 4,823
Blog Entries: 2
That's what it looks like atm, I'll need to confirm with Satrina and Crimson that i didn't fudge up the #'s anywhere.
__________________
"Quis custodiet ipsos custodes?"
Reply With Quote
  #5  
Old 10-16-2007, 10:17 AM
Satrina's Avatar
village idiot
 
Join Date: Jul 2007
Location: Canadia
Posts: 979
Blog Entries: 7
I'm pretty sure that the TM threat bonus will be subject to Defiance and D-stance modifiers, so you need to divide your final numbers by 1.495.

No Tactical Mastery tests
Just before the last hit which pulls aggro, there is some finite amount of threat between what the warrior has and the druid needs to pull aggro. It is between 1 threat and the size of the last hit - that amount is your error margin. As long as the difference between druid threat and warrior threat is less than the size of the last hit, you can call it zero. In any case, the average of all tests will show what's going on.

MS = 340, Druid = 499, Last Hit = 47
340x1.495x1.1 = 559 threat to pull aggro
Delta = (499-559) => -60/1.495 = -40
** -40 innate threat +/- 23 => (-63,-17)

MS = 327, Druid = 577, Last Hit = 34
327x1.495x1.1 = 538 threat to pull aggro
Delta = (577-538) => 39/1.495 = 26
** 26 innate threat +/- 16.5 => (3,49)

MS = 297, Druid = 497, Last Hit = 97
297x1.495x1.1 = 488 threat to pull aggro
Delta = (497-488) => 9/1.495 = 6
** 6 innate threat +/- 48 => (-17,29)


Average low = (-63+3+-17)/3 = -26
Average high = (-17+49+29)/3 = 20
** Average = -3

Confirmed - no innate threat modifier from Mortal Strike.

Tactical Mastery tests
Now we are expecting a difference that is significantly bigger than the last hit landed by the druid. The difference between the amount of threat needed to take aggro and the size of the last hit makes the error margin on your caluclated bonus threat. Since we don't know how much threat we actually needed to create to pull aggro, that difference gives you a range that is at most (last hit - 1)/2 around the calculated bonus threat.

1/3 Tactical Mastery
MS = 294, Druid = 611, Last Hit = 62
294x1.495x1.1 = 483 threat to pull aggro
Delta = (611-483) => 128/1.495 = 85
** 85 innate threat +/- 30.5 => (55,116)

MS = 308, Druid = 599, Last Hit = 96
308x1.495x1.1 = 507 threat to pull aggro
Delta = (599-507) => 92/1.495 = 62
** 62 innate threat +/- 47.5 => (31,92)

MS = 316, Druid = 655, Last Hit = 61
316x1.495x1.1 = 520 threat to pull aggro
Delta = (655-520) => 135/1.495 = 91
** 91 innate threat +/- 30 => (60,121)

Average low = (55+31+60)/3 = 49
Average high = (116+92+121)/3 = 110
** Average = 80



2/3 Tactical Mastery
(The 144 autoattack becomes 215 threat, which becomes 237 threat when looking at taking aggro)
(we remove hits for 90, 84, 62 in the druid dataset to offset this and leave us only with the MS threat)
MS = 316, Druid = 677, Last Hit = 50
316x1.495x1.1 = 520 threat to pull aggro
Delta = (677-520) => 157/1.495 = 105
** 105 innate threat +/- 24.5 => (81,130)

MS = 285, Druid = 699, Last Hit = 44
285x1.495x1.1 = 469 threat to pull aggro
Delta = (699-469) => 230/1.495 = 154
** 154 innate threat +/- 21.5 => (130,179)

MS = 307, Druid = 721, Last Hit = 82
307x1.495x1.1 = 505 threat to pull aggro
Delta = (721-505) => 216/1.495 = 145
** 145 innate threat +/- 40.5 => (120,169)


Average low = (81+130+120)/3 = 110
Average high = (130+179+169)/3 = 159
** Average = 135



3/3 Tactical Mastery
MS = 298, Druid = 858, Last Hit = 48
298x1.495x1.1 = 490 threat to pull aggro
Delta = (858-490) => 368/1.495 = 246
** 246 innate threat +/- 23.5 => (223,270)

MS = 333, Druid = 908, Last Hit = 40
333x1.495x1.1 = 548 threat to pull aggro
Delta = (908-548) => 360/1.495 = 241
** 241 innate threat +/- 19.5 => (218,265)

MS = 285, Druid = 832, Last Hit = 92
285x1.495x1.1 = 469 threat to pull aggro
Delta = (832-469) => 363/1.495 = 243
** 243 innate threat +/- 45.5 => (220,267)

Average low = (223+218+220)/3 = 220
Average high = (270+265+267)/3 = 267
** Average = 244



Results
1/3 -> 80 average - maybe 75 real
2/3 -> 135 average - mabye 125 real
3/3 -> 244 average - maybe 250 real


With small data sets like this we still have a pretty big margin of error on numbers. Blizzard isn't averse to assigning oddball numbers for threat as we know, but I rounded to sorta-sequenced numbers anyway. We'll need a lot more data sets to pin the numbers down exactly in any case.
Reply With Quote
  #6  
Old 10-16-2007, 10:24 AM
Kazeyonoma's Avatar
CM and Wall-O-Text'er
WoW Characters
 
Join Date: Jul 2007
Posts: 4,823
Blog Entries: 2
Well If any hordies wanna get on the pvp server tonight I'll be down to generate more test results in blasted lands. If fame has got more time we can collect more as well and thanks for the /1.495 thing I'll correct that in my initial post and refer to this post as well to include min/max and error margins.
__________________
"Quis custodiet ipsos custodes?"
Reply With Quote
  #7  
Old 10-16-2007, 11:14 AM
Now i block stuns! :>
WoW Characters
 
Join Date: Aug 2007
Location: Valparaíso, Chile
Posts: 327
Blog Entries: 23
Send a message via MSN to Ukyo
i'll help you out if i'm not lagged, i'm Fudoh on the PTR (or any other variation of the name :P)
Reply With Quote
  #8  
Old 10-16-2007, 11:18 AM
Signu's Avatar
Tank
 
Join Date: Aug 2007
Location: Waynesboro, VA
Posts: 165
Blog Entries: 2
I'll probably be on tonight. I can spec fury if you want to verify BT independently of MS. I'll be either Signu or Sigold.
__________________

Reply With Quote
  #9  
Old 10-16-2007, 12:15 PM
Kazeyonoma's Avatar
CM and Wall-O-Text'er
WoW Characters
 
Join Date: Jul 2007
Posts: 4,823
Blog Entries: 2
i'll check for you guys tonight =]
__________________
"Quis custodiet ipsos custodes?"
Reply With Quote
  #10  
Old 10-16-2007, 04:27 PM
New Registrant
 
Join Date: Oct 2007
Posts: 25
Source: Kazeyonoma
Well If any hordies wanna get on the pvp server tonight I'll be down to generate more test results in blasted lands. If fame has got more time we can collect more as well and thanks for the /1.495 thing I'll correct that in my initial post and refer to this post as well to include min/max and error margins.
id help if i wasnt alliance
Reply With Quote
  #11  
Old 10-21-2007, 10:15 AM
New Registrant
 
Join Date: Oct 2007
Posts: 4
Satrina I agree almost completely with what you posted. The exception is the very last step. It shouldn't be the average, but rather the intersection of the ranges meaning the highest low and lowest high. That's a window within which the innate threat should be.

Look at it like this, you're using a counter balance scale. You have some unknown weight on one side and place known weights on the other side. One pound tips the scale, 5 pounds tips the scale, 10 pounds tips the scale. You know it's somewhere below one pound. Certainly it's below the average of 5 1/3 pounds, but you can give a more precise answer of it's below one pound since one pound tips the scale.

Continueing that example you see one pound tips the scale so you try half a pound. Ok, it doesn't so the weight is between half a pound and one pound. So you put on three quarters and it does tip the scale so it's 0.5-0.75 pounds. So you try 0.6 pounds and it doesn't so it's 0.6-0.75 pounds. What you tried below 0.6 pounds or above 0.75 pounds is irrelevant once you know it's between those two.

Here it isn't quite as simple because it isn't nearly as controlled of an environment. Which hit pulled aggro isn't easy to tell from a log. Clearly if the window established by two tests have an empty intersection then one of them is wrong. Spacing those hits out would make it a whole lot easier to be certain which hit pulled aggro, but is hard for melee to do. With a caster you could cast, wait, see if you pulled aggro, if clearly not then do it again until you do. Really, a rough guess at this point is enough.

The people doing KTM and ThreatLib will have to get precise numbers, but here a rough guess lets you gauge how viable a hybrid spec will be. It seems to be somewhere around 60, 120, 240. 240 seems enough to be a viable replacement for shield slam.
Reply With Quote
  #12  
Old 10-21-2007, 01:22 PM
Fame's Avatar
Hot bowl of misanthropy.
WoW Characters
 
Join Date: Feb 2007
Location: BROOKLYN, NYC
Posts: 430
Blog Entries: 7
Send a message via AIM to Fame Send a message via MSN to Fame
unless i missed something, the author of Omen is stating that TM is 21% increase per point. meaning a 63% mod? here is the post
http://elitistjerks.com/520045-post1889.html
Reply With Quote
  #13  
Old 10-21-2007, 02:30 PM
Satrina's Avatar
village idiot
 
Join Date: Jul 2007
Location: Canadia
Posts: 979
Blog Entries: 7
Oh, I forgot to crosspost from the WoW forums to here. Yeah, the threat mod for TM seems to be listed right in the data files:

http://thottbot.com/test/s12295
http://thottbot.com/test/s12676
http://thottbot.com/test/s12677

When I ran the test data looking for percentage increase, it matched up with 21/42/63 except for two cases.
Reply With Quote
  #14  
Old 10-21-2007, 03:06 PM
Norrath's Avatar
Paladin, Warrior, Druid
WoW Characters
 
Join Date: Sep 2007
Location: Denmark
Posts: 1,332
Blog Entries: 8
So this is a multiplier. That actually means it scales... Heh. Hitting MS in Defensive stance while in DPS gear is definitely not a good idea with 3/3 TM. The aggro generated is going to be huge.
__________________
ಠ_ಠ
Reply With Quote
  #15  
Old 10-21-2007, 06:25 PM
Kazeyonoma's Avatar
CM and Wall-O-Text'er
WoW Characters
 
Join Date: Jul 2007
Posts: 4,823
Blog Entries: 2
That seems strange, I guess in Full DPS gear as a two-handed MS warr, in defensive stance, I could actually generate more threat than a prot warrior? Interesting. I wonder why my initial tests with crits didn't cause an increase in the %.
__________________
"Quis custodiet ipsos custodes?"
Reply With Quote
Reply

Bookmarks


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On

World of Warcraft™ and Blizzard Entertainment® are all trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment. This site is in no way associated with or endorsed by Blizzard Entertainment®.