Girlie-=Mediocre Meat Shield=- |
Last Activity: 11-16-2008 07:19 AM
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Showing Visitor Messages 1 to 10 of 12
- 01-17-2008 07:50 AMGirlieI still wanna touch your toon Cider..good touch I promise
- 01-16-2008 12:00 PMGirlieOH I did..then he broke my heart. So my love is for sale again
- 01-11-2008 12:27 PMGirlieYOu know you have me saved to desktop
- 01-11-2008 10:45 AMKazeyonomai'm still so new to this other side of tankspot... profile messages! zomg!

- 01-08-2008 08:14 AMGirlieI <3 you SKIPS!!!
- 01-08-2008 08:06 AMSkipsGeneral
* Boat and zeppelin vendors and NPCs are are back on duty.
* Reduced network latency by disabling the Nagle algorithm.
* /timetest is a command that can be run to provide information on game performance. /timetest 0 turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test.
* Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting.
* Quest givers with blue question marks no longer show up on the minimap.
* NPC's who you have completed a quest for will display a question mark on mouseover rather than an exclamation point.
* The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed.
* A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs.
* You will now automatically stand up when attacked, even if the attack doesn’t land.
PvP
* Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 20%. This is a stacking effect.
Druid
* Ravage: The damage multiplier on this ability has been increased from 350% to 385%.
* Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
Hunter
* Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power.
* Aspect of the Viper effect increased. (From 50% of total intellect to 55%)
* Freezing Trap is no longer limited to one target at a time.
* Pet leveling speed has been increased.
Mage
* Cold Snap (Frost) cooldown reduced from 10 to 8 minutes. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
* Conjure Mana Gem mana restore variance substantially reduced,(Rank 5 – Emerald) now restores 2340 to 2460 mana and has three charges.
o Rank 1 - Restores 390 to 410 mana. (Instead of 375-425)
o Rank 2 - Restores 585 to 615 mana. (Instead of 550 to 650)
o Rank 3 - Restores 829 to 871 mana. (Instead of 775 to 925)
o Rank 4 - Restores 1073 to 1127 mana. (Instead of 1000 to 1200)
o Rank 5 - Restores 2340 to 2460 mana. (Instead of 1136 to 1364)
* Ice Block (Frost) is now available on the trainer to all mages at level 30.
* Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Paladin
* Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
* Righteous Fury: This spell will no longer cost twice the listed mana to cast.
* Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.
Rogue
* Ambush: The damage multiplier on this ability has been increased from 250% to 275%.
* Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied.
* Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush.
* Shadowstep now adds a 3 second, 70% movement speed increase.
* Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%.
* Cheat Death: When multiple attacks land simultaenously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
* Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
* Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
o Rank 1 - 110% weapon damage, increases any Physical damage dealt to the target by up to 13.
o Rank 2 - 110% weapon damage, increases any Physical damage dealt to the target by up to 21.
o Rank 3 - 110% weapon damage, increases any Physical damage dealt to the target by up to 29.
o Rank 4 - 110% weapon damage, increases any Physical damage dealt to the target by up to 42.
Shaman
* Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes. (New Version - The caster is surrounded by 3 globes of water, granting 50 mana per 5 sec. When a spell, melee or ranged attack hits the caster, 200 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.)
* Lightning Shield mana cost reduced.
o Lightning Shield (Rank 1) - Mana changed from 45 to 25
o Lightning Shield (Rank 2) - Mana changed from 80 to 60
o Lightning Shield (Rank 3) - Mana changed from 125 to 100
o Lightning Shield (Rank 4) - Mana changed from 180 to 150
o Lightning Shield (Rank 5) - Mana changed from 240 to 200
o Lightning Shield (Rank 6) - Mana changed from 305 to 250
o Lightning Shield (Rank 7) - Mana changed from 370 to 275
o Lightning Shield (Rank 8) - Mana changed from 430 to 325
o Lightning Shield (Rank 9) - Mana changed from 490 to 400
Warlock
* The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses.
Warrior
* Defiance: The expertise granted by this talent now works properly in all stances.
* Warriors no longer lose rage when using a macro to enter a stance they’re already in.
Professions
Alchemy
* Transmute: Mithril to Truesilver cooldown has been lowered from 47 Hours to 23 Hours.
Cooking
* Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from Henry Stern in Razorfen Downs at no cost.
Enchanting
* Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod.
Leatherworking
* Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards.
Items
* The [Vengeful Gladiator's Grimoire]
Vengeful Gladiator's Grimoire
Binds when picked up
Held In Off-hand
+34 Stamina
Requires Level 70
Equip: Improves your resilience rating by 23 (0.58% @ L70).
Equip: Increases damage and healing done by magical spells and effects by up to 28.
Equip: Increases your spell penetration by 35.
is now available on vendors. (Screenshot)
* The [Gnomish Net-o-Matic Projector]
Gnomish Net-o-Matic Projector
Binds when equipped
Trinket
Requires Engineering (210)
Use: Captures the target in a net for 10 sec. The net has a lot of hooks however and sometimes gets caught in the user's clothing when fired...... (10 Min Cooldown)
duration has been increased from 10 sec to 20 sec.
* Amani Charm of the Witch Doctor: Tooltip typo corrected.
* Hearthstone: The cast time on this item is no longer affected by spell haste.
* Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets.
* Icy Chill Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended.
* Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered.
* Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs.
* The Netherscale Ammo Pouch is no longer a Unique item.
* The Knothide Quiver is no longer unique.
Dungeons and Raids
Heroic Coilfang Reservoir - Steamvaults
* Mekgineer Steamrigger's Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed.
Tempest Keep - The Eye
* The number of Blood Elves guarding Prince Kael'Thas' room has been reduced.
Zul’Aman
* The Amani'shi Warrior's Charge ability now has a minimum range.
* The melee haste provided by Halazzi's Frenzy has been reduced to 100%.
* Dragonhawks in Zul'Aman can now be skinned. This doesn't include dragonhawks that do not have loot.
Quests
* Blade's Edge Mountains: Players accepting the bombing run quests in Blade's Edge Plateaus will no longer cause other players in the region to stand up.
User Interface
* There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up.
* You can sell stacks by dropping them on the merchant window again.
* Ready check (/readycheck) will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk.
* You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots.
* You can now shift click names while the petition window is open to paste them into the petition.
* Fixed various problems with /castsequence getting stuck.
* /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g. /castsequence Steady Shot, !Auto Shot
Bug Fixes
* Characters may now possess up to five Paper Flying Machines in a single stack.
* Fixed “Spell/Ability is not ready yet” message when clicking quickly at the beginning of a cast.
* Fixed a server disconnect when moving the mouse over recipes in the guild bank.
* Gnomish Universal Remote will now work properly with the Fel Cannon.
* Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus.
* Clockwork Rocket Bots will no longer attack each other in Shattrath City.
* Channel changes will now appear properly in the chat log after zoning in or out of instances.
* Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW
* If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges.
* The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu.
* Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI.
* Fixed an issue that was not allowing all charges of a Field Repair Bot to be used.
* Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
* The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days.
* Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.
Item changes
Stats changes
* [Chaotic Skyfire Diamond]
Chaotic Skyfire Diamond
+12 Spell Critical & 3% Increased Critical Damage
Requires exactly 2 Blue gems
"Only fits in a meta gem slot."
now requires at least 2 blue gems instead of exactly 2.
* [Goblin Rocket Boots]
Goblin Rocket Boots
Binds when equipped
FeetCloth
41 Armor
Durability 35 / 35
Use: These dangerous looking boots significantly increase your run speed for 20 sec. They are prone to explode however, so use with caution. (5 Min Cooldown)
now requires Engineering (225).
* You can now stack up to 20 [Netherweave Net]
Netherweave Net
Requires Tailoring (300)
Use: Captures a target up to 25 yards away in a net for 3 sec. Unreliable against targets higher than level 70. (1 Min Cooldown)
(was 10 before)
* [Amani Hex Stick]
Amani Hex Stick
Zul'Aman
Binds when picked up
Use: Removes the Amani hex from a forest frog in Zul'Aman.
"It be yer trusty anti-hexxor', mon!"
aren't bind on pick up anymore.
* [Spinesever]
Spinesever
Binds when equipped
ThrownThrown
160 - 161 DamageSpeed 2.20
(73.0 damage per second)
+17 Agility
+12 Stamina
Durability 285 / 285
Requires Level 70
Equip: Improves hit rating by 17 (1.08% @ L70).
Equip: Increases attack power by 20.
has been nerfed.
Model changes
If you copied your 2.3 character on the PTR, you might have noticed them already since they're one or two weeks old, but I'll post it for the 99% of readers who never connect on PTRs. Sorry for the late news again.
Weapons
[Carved Witch Doctor's Stick]
Carved Witch Doctor's Stick
Binds when picked up
RangedWand
184 - 343 Shadow DamageSpeed 1.50
(175.7 damage per second)
+9 Stamina
+15 Intellect
Blue Socket
Socket Bonus: +2 Spell Damage
Durability 75 / 75
Requires Level 70
Equip: Increases damage and healing done by magical spells and effects by up to 18.
and [Ancient Sin'dorei Longbow]
Ancient Sin'dorei Longbow
Binds when picked up
RangedBow
181 - 337 DamageSpeed 3.00
(86.3 damage per second)
Durability 90 / 90
Requires Level 70
Equip: Increases attack power by 38.
Equip: Your attacks ignore 126 of your opponent's armor.
(Name changed as well)
Shields
[Bulwark of the Amani Empire]
Bulwark of the Amani Empire
Binds when picked up
Off HandShield
5400 Armor
141 Block
+42 Stamina
Red Socket
Socket Bonus: +3 Stamina
Durability 120 / 120
Requires Level 70
Equip: Increases your shield block rating by 19 (2.41% @ L70).
Equip: Increases the block value of your shield by 42.
and [Enamelled Disc of Mojo]
Enamelled Disc of Mojo
Binds when picked up
Off HandShield
5400 Armor
141 Block
+24 Stamina
+17 Intellect
Yellow Socket
Socket Bonus: 1 Mana per 5 sec.
Durability 120 / 120
Requires Level 70
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
Cloth
[Robe of Departed Spirits]
Robe of Departed Spirits
Binds when picked up
ChestCloth
215 Armor
+34 Stamina
+31 Intellect
+30 Spirit
Durability 100 / 100
Requires Level 70
Equip: Improves spell haste rating by 35 (2.22% @ L70).
Equip: Increases damage and healing done by magical spells and effects by up to 54.
(Model on a female), [Hood of the Third Eye]
Hood of the Third Eye
Binds when picked up
HeadCloth
181 Armor
+36 Stamina
+40 Intellect
Red Socket
Yellow Socket
Blue Socket
Socket Bonus: 2 mana per 5 sec.
Durability 60 / 60
Requires Level 70
Equip: Increases healing done by up to 90 and damage done by up to 30 for all magical spells and effects.
Equip: Restores 13 mana per 5 sec.
, [Mantle of Ill Intent]
Mantle of Ill Intent
Binds when picked up
ShoulderCloth
161 Armor
+28 Stamina
+24 Intellect
Durability 60 / 60
Requires Level 70
Equip: Improves spell haste rating by 33 (2.09% @ L70).
Equip: Increases damage and healing done by magical spells and effects by up to 40.
, [Achromic Trousers of the Naaru]
Achromic Trousers of the Naaru
Binds when picked up
LegsCloth
188 Armor
+34 Stamina
+35 Intellect
Durability 75 / 75
Requires Level 70
Equip: Improves spell haste rating by 45 (2.85% @ L70).
Equip: Increases healing done by up to 101 and damage done by up to 34 for all magical spells and effects.
, [Studious Wraps]
Studious Wraps
Binds when picked up
HandsCloth
135 Armor
+21 Stamina
+22 Intellect
Red Socket
Blue Socket
Socket Bonus: +4 Spell Damage
Durability 35 / 35
Requires Level 70
Equip: Improves spell critical strike rating by 25 (1.13% @ L70).
Equip: Increases damage and healing done by magical spells and effects by up to 40.
, [Light-Blessed Bonds] - 12-28-2007 02:13 PMGirlieWhy thank you very much!!!
About Me
- About Girlie
- Biography
- I exist
- Location
- right here *points*
- Interests
- annyoing you
- Occupation
- slave to the grind
- World of Warcraft Characters ©
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View Girlie's BlogRecent Entries
Latest Entry
Posted in Uncategorized
Well...another guild change do to apathy and the GM saying he's leaving wow indefinitly only to come back a week after we decide to leave and blame me for the demise.
Im in a new guild now: Tubby Pirates.
It's a nice bunch of people but a little lonely cause Im the new person and being extremely weird, there isn't many people who talk to me.
Im raiding...woot for SSC....but Im only and OT so my pick up mob skills are being redeveloped. It's amazing...
Im in a new guild now: Tubby Pirates.
It's a nice bunch of people but a little lonely cause Im the new person and being extremely weird, there isn't many people who talk to me.
Im raiding...woot for SSC....but Im only and OT so my pick up mob skills are being redeveloped. It's amazing...
Posted in Uncategorized
So..once again, as in every day, the QQ-ueens are at it again. We lost the horrible OT who stole my KD to a "friend's guild". CYA--*waves* That in no way irritates me. Im more irritated by the constant tells while Im raiding from his new guild with the typical "you suck"..blay blah blah...yeah. I realize Im sucking as Im helping my guild one shot kara...but it's the kind of sucking I like.....I mean..I could really aspire and reach new levels of sucking and one shot ZA?...
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