Hi all,
I need to bounce some ideas off the more experienced people at TS.
----[TLDR version]----
Considering a 12/5/44 spec and the stat scaling (str/AP scales better than SBV) would the following better:
- buffing threat through Str/AP
- prioritizing devastate, revenge, heroic strike over shield slam in threat rotations
- while balancing the buffs to stam/armor/avoidance
than say.....
- stacking stam/amor and later adding in avoidance
- prioritizing shield slam and revenge over devastate and heroic strike in threat rotations
To maximize tanking performance (survivability and threat generation)??
Here is the spec to be used for raid tanking as well as heroics:
Talent Calculator - World of Warcraft.
Keep in mind the following:
- SBV stacking only buffs shield slam damage/threat and reduces damage on a block.
- Shield slam is cooldown dependent and missing a shield slam is missing a big chunk of threat
- stacking stamina/armor adds to survivability but does not nothing to increase threat output.
- stacking avoidance adds to survivability, can reduce rage gain and threat generation
- stacking some Str/AP increase damage/threat of devastate, HS, white attacks, cleave, and adds a small amount of SBV (SBV = STR/20).
----[End TLDR version]----
...............The longer version is below.
----[Background info]----
My threat generation is really bugging me right now. I linger in the 600s to 700s TPS mostly. I get spikes of about 1100-1250 TPS from shield slam crits and HS crits. However, even with recent upgrades I encounter large avoidance streaks in both raids and heroics. I prioritize shield slam, revenge and then devastate and heroic strike. If I encounter an avoidance streak I switch to devastate spam to keep building threat until my next shield slam or revenge is available.
On most trash I don't shield block as I want the incoming damage for rage, but I keep shield block up when tanking bosses. The exceptions are the bear mounted troll trash on the way to the bear boss in ZA, and some times on trash in Gruuls/SSC/TK.
My guild is lacking raiding enhancement shaman, but if there is a resto shaman in the raid I usually get earth shield. So I rarely get windfury, GOA or strength of earth totems. If I have a paladin in my group he is either prot or holy so I get kings and probably light. If I'm lucky I will get might. No raiding Ret paladin in my guild for improved might. The paladin generally use devo or concentration aura. Usually we have a druid so I will get GoTW or MoTW. If a warlock is added to my group it is purely for the imp. stam buff. The imp. fire shield buff is viewed as an unimportant secondary bonus. Most warlocks in my guild are demo sac. destruction specced (0-21-40) and are sporting 900-1100 spell damage unbuffed. Even the raiding boomkin in my guild is sporting 1100+ unbuffed spell damage. I can usually count on a priest of some spec in a raid and get the fort buff.
In heroics I tend to use +20 stam food as my only consumable. For raid bosses I tend to pop a flask of fortification and stam food (+20 or +30 stam). For raid trash I either use stam food, nothing, or pop my flask early. I recently made a stack of adamantite sharpening stones as it is pretty easy to farm up the mats for them. I may build up a stash of +hit food as well.
To avoid armory confusion due frequent gear switching, I'm including the following links to 2 pics of my stam gear used on bosses:
http://i30.photobucket.com/albums/c3...erMeleeTab.jpg http://i30.photobucket.com/albums/c3...sterDefTab.jpg
----[End Background info]----
In my stam gear set I use for tanking bosses I have around 440-475 block value. So giving shield slam a high priority in my rotation might not be the best thing as it isn't hitting for 1500-1800 unless its a crit while raid buffed with the auto-blocker popped.
I switched to a 12/0/49 spec to see if it would give me more rage. The spec is ok but I'm going to switch to a 12/5/44 spec.
Talent Calculator - World of Warcraft
Next, I looked at my stats. I have a very small amount of attack power as I've prioritized stamina/armor over everything else. I'm not gemming for avoidance right now. I noticed that my devastates, revenges, and heroic strikes aren't doing much damage. So I started thinking that stacking shield block value is only buffing shield slam threat/damage, while stacking strength/AP buffs practically all other attacks which will increase threat. Strength/AP scales much better than block value. Food and raid buffs don't increase SBV directly while Str/AP can be directly increased through buffs.
So????......
Is there a point where buffing my survivability (stam/armor/avoidance) can negatively affect tanking performance? I *think* the answer is YES. Too much avoidance = rage starvation and potentially a loss of threat generation. Too much armor/block value = not enough incoming damage = lower rage gain and reduced threat output. The armor/block value issue is mostly seen in heroics, lower content or raid trash.
I could use more hit rating and expertise. Which leads to my current plan of grinding badges for:
1 -
Sunguard Legplates - Item - World of Warcraft
2 -
Brooch of Deftness - Item - World of Warcraft
So???....
The current mantra is stack stamina (use stam gems and enchants basically) and be happy with the bonuses that come with the gear. Don't stack hit rating, strength or attack power for tanking. However,
stacking *some* Str/AP leads me to prioritize devastate, revenge and heroic strike over shield slam. It makes me less cooldown dependent.
Speccing into focused raged, Imp. Sunder Armor, and Imp. Heroic Strike suggest prioritizing toward using those abilities (and the 2 rage revenge) and buffing damage/threat output of those abilities.
I'm *NOT* suggesting that I gut my gem slots and replace all them with 8 Str gems. However, how does one go about balancing the buffs to survivability and buffs to threat stats? Would the use of a mix of the following gems make sense:
(str/stam) -
Sovereign Nightseye - Item - World of Warcraft
(str/stam from H-SV)-
Shifting Tanzanite - Item - World of Warcraft
(agi/stam) -
Shifting Nightseye - Item - World of Warcraft
(+15 stam) -
Solid Empyrean Sapphire - Item - World of Warcraft
(dodge/stam) -
Regal Nightseye - Item - World of Warcraft
Keep in mind that once I have the badge neck/legs/gloves/ring my next upgrades will come from:
- ZA bear boss boot drop
- Red Havoc boot pattern
- ZA dragon hawk boss dropping the shield
- ZA Hex lord dropping helm
- SSC/TK drops
- T5 tokens
Looking for serious input....