| Guild Gold
I wrote this in another thread, but it seems to apply here too.....
In order to assist people in the acquisition of gear, our guild split our guild members in half with 2 separate distinctions. The first was called "Kara Farm" status and the other was called "25 man farm status" (although ZA is included in 25 man farm).
When someone had all of their gear out of Kara, we would require that they run Kara once a week. Usually groups consisted of 3-5 "25 man status" members and 5-7 "Kara status" members. The groups would full clear (we have 5 raids going now) and the "25 man" people are not eligible for loot there. The result of this was a lot of VERY happy "Kara farm" guildies who would be totally geared in 3-4 weeks. We would try to get a class mix so that when something dropped, there was only one "Kara farm" person who could use it. No rolls, happy guildies.
In exchange for this, the "Kara farm" people had to do 2 things. First, if they got invited to a 25 man for some reason (short on people, etc.), they were required to pass on loot that dropped there unless nobody else could use it. They get their epics in Kara and when the time comes, they will be elevated to "25 man" status, run Kara with the newbies and get their gear in the higher level raids.
The second thing we had them do was to farm for the guild. We didnt have a preset amount, but we encouraged 3-4 primals or shards a week. When you look at it logically, its a great deal for everyone. The Kara folks get geared fast because the better geared guys were running them through, the 25 man guys didnt have to roll on loot they wanted and both served their guilds in some fashion (either running Kara's you didnt need or by donations). If someone said to you "I'lll run you through Kara, you'll get all the loot that drops that is for your class/spec and all you have to do is donate what is the equivalent of 100 gold a week", its a no brainer. 8-10 epics are worth thousands in gold and 20+ badges a week is a big deal too.
Figure you have 25-30 "25 man" guys and 40-50 "Kara guys". You are getting roughly 150 shards a week for the guild. At 30 gold a pop, thats 4,800 gold per week. Plus, you are gearing guildies, protecting the more geared ones from losing rolls to the new guys and giving the new guys something to shoot for.
Whenever we had a specific need, we could go to our "Kara farm" folks and ask for more help and they never failed to respond. You figure that each epic is worth between 600 gold on average, they are getting about 8 over 3-4 weeks, that is roughly 5000 gold worth of gear in addition to the experience. Wouldnt that be worth the 400-500 gold that they donated?
The key is to figure out what your guild has in excess. Ours had the ability to gear through Kara. For others, it could be PVP teams. Whatever you have in excess, trade it for what you need.... gold.
Works for us.
Unger
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