Prot warrior during ONY fight having issue with whelps. - Page 2 - TankSpot
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Prot warrior during ONY fight having issue with whelps.
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  #21  
Old 11-06-2009, 06:09 AM
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I don't find it terribly hard to aoe tank as a prot warrior if given a few seconds to properly grab agro. If dps can do that you'll be fine, it's the trigger happy ones that makes it more challenging.
People *have* to give you like 10 seconds (make them count Mississippi's; I swear we did that once) so you can hit your abilities at least three times to pick up all the adds. Ten seconds sounds like a lot but you have like two minutes in between whelp spawns. I don't know if other classes have it easier but if dps just waits a bit things are tons easier for me.

Just tell the healers to stack up on you for phase 2 or they will die (and let them die) and for dps to give you 10 seconds or they will die (and let them die). Once they've died a few times they start to learn -- they just need to be properly trained.
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  #22  
Old 11-06-2009, 06:15 AM
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People *have* to give you like 10 seconds (make them count Mississippi's; I swear we did that once) so you can hit your abilities at least three times to pick up all the adds. Ten seconds sounds like a lot but you have like two minutes in between whelp spawns. I don't know if other classes have it easier but if dps just waits a bit things are tons easier for me.

Just tell the healers to stack up on you for phase 2 or they will die (and let them die) and for dps to give you 10 seconds or they will die (and let them die). Once they've died a few times they start to learn -- they just need to be properly trained.
I don't think it's much different for anyone really. It usually takes a full consecration's duration for the whelps streaming out of a cave to all find their way to me. If a dps starts attacking while i'm still grabbing the whelps, i'm just as bad as you are(if not worse, given cons is our only aoe that hits so many at once, while clap/sw can do the trick).


Generally speaking, dps just shouldn't attack them till they're all properly tanked. The very nature of how they spawn requires the aforementioned 10 seconds.
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  #23  
Old 11-06-2009, 11:56 PM
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I'm a prot warrior, and I didn't read all the responses here but this is how I handle whelps in Ony.

I move to my side (having the V target bars up helps alot, I use the Addon Aloft but blizz frames will work). I tab or click target the first few whelps and hit em with a devesate or shield slam. I let some of the whelps pass me and before they are out of TC range TC to bring em back. By then all of the spawns are normally out and I have a little initial aggro. Then straffe to one side, back up a little and shockwave. That normally cements em pretty good.

Then both tanks bring their groups to the middle. The dps then knows it's safe to burn em down.

I have also taught my team to wait for ice nova/roots until they have hit the mob a couple of times. This then ensnares em as they are breaking away from the tank, instead of rooting em while I have sufficent aggro.

When all else fails, challenging shout. After a few weeks of raiding I have been able to save my shout for an accidental whelp spawn, or tank death.

Hope this helps.
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  #24  
Old 11-07-2009, 01:15 PM
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The biggest problem I have with the whelps is healers and dps who grab whelp argo and then start running all over creation with them. Of course when they die from their stupidity, it's natural my fault, but I'm getting off track here..

The more you can get the raid to work with you and move to the center as much as possible during the whelp waves, the easier handling them becomes. If you have to run around chasing a few here, a few there, then you're in for big headache.
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  #25  
Old 11-07-2009, 05:36 PM
lyd
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have everyone cluster in the middle of the room so I can round em up with a big tclap.
this. i usually tell the raid leader to mark the tanks, and then when P2 starts, have everyone stack on top of the tanks. dps shouldn't start until all the whelps are out of the cave and grouped on the tanks.
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  #26  
Old 11-09-2009, 06:15 AM
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The biggest problem I have with the whelps is healers and dps who grab whelp argo and then start running all over creation with them.
This is my biggest problem. We have started to get our guys/gals to wait for us to grab a little threat and to also run their behinds TOO the tanks instead of away from us.
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  #27  
Old 11-12-2009, 12:48 AM
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Wow, am I the only one who uses retaliation for these whelps? I mean, there are like 30 of them. TC, shockwave, battle stance, retaliation, defensive stance, TC again=aggro grab; they won't let go
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  #28  
Old 11-12-2009, 01:30 AM
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The way i do it is, everybody, especially the healers go to the middle. I stand 1/2 way between the caves & healers. When whelps start getting in rage, i start spamming demo shout. It's nowhere near enough aggro but it does get me on their table instead of some dps.

When the first whelp reaches me, i tclap and start backpedalling towards the healers and cast a commanding shout (make sure it's not up before that). Commanding shout buff, unlike demo shout, has a huge aggro element (if it does actually buff people). It wont keep aggro for you but at the ranges i'm talking about it acts as a minor challenging shout. By this time you should be at the healers, whelps should be on or very near you. Tclap + shockwave should now glue them to you. In my case, at this point my pala offtank or a bloodboiling deathknight outaggroes you anyway :P

If you brought in decent melee dps, there shouldnt be a second batch
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  #29  
Old 11-12-2009, 02:00 AM
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As a frost DK tank I am fortunate not to have any problems with the first wave of whelps since I will always be near the opening (and I have several AoE attacks which glue them to me) but it did take me a few times to work out a good solution for the later waves of them. What I usually do now when I see the first whelp come out of one of the two caves is that I plant a DnD at the opening and then immediately run to the other cave and pick them up with HB and BB. I have heard from several people that usually the whelps only come from one direction after the very first wave but I have yet to see this more than one or two times.
I am very curious about how a warrior or bear tank handles this (whelps comming from both directions and the other tank busy with big adds)? Gathering healer and ranged in the middle I have more or less given up on after the first wave since I almost always pug ony. This is all of course for 10 man since 25 man doesnt have this problem.
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