
11-01-2007, 03:28 AM
| | New Registrant | | Join Date: Oct 2007
Posts: 26
| | | I don't know what to do... (progression related)
So basicly my guild has Kara on farm, we've killed Maulgar and are working towards Gruul, but my guild isn't progression focused and we're only doing Gruul's once every 2 weeks. Basicly this doesn't sit well with me since I have nothing to do. I'm sitting out of every Kara run for the other tanks in my guild to gear up as I have every piece (except the bracers from Attumen but lets not go there.)
Basicly, I've hit a wall, my guild isn't progressing (with any speed) and isn't intending to. I'm bored with nothing to do. I don't wanna tank 5/10mans until Lich King. So I hate to think about it but it might be time to change guilds. Basicly I am looking for stories from some people, how hard is it to fit into a new guild when you're used to playing a MT role. Any advice when looking for a new guild etc. My armory link for references sake | 
11-01-2007, 05:31 AM
| | New Registrant | | Join Date: Nov 2007
Posts: 11
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I hate to be the bearer of bad news here, but this is a sad situation that FAR too many players find themselves in. It's hard to find a group of people in game that are 100% like minded. I've really been a member of two guilds in my WoW career and the hardest thing I ever did came when I left the first to join the second.
Plain and simple, if progression is what you play for, then you might have to suck it up and make the move to a new guild.
Looking at your armory, you are exactly as advertised, you shouldn't have a hard time finding a home.
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11-01-2007, 06:43 AM
| | Cloud Knight | | Join Date: Oct 2007 Location: Australia
Posts: 15
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Maybe even start your own? It might (almost certainly will) mean that you'd have to backtrack into wiping on Kara (  ) but you could pretty much set out from the start that it's a guild focussed on progression.
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11-01-2007, 06:57 AM
| | Sponsor | | Join Date: Sep 2007
Posts: 75
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Your situation sounds very familiar (right down to the bracers). I need a few other pieces as well though, and we have -some- people in the guild who are interested in progression just not enough.
We have 12-17 people who are top notch in every way, but that isn't enough to break into Gruul's (or even reliably get a second Kara team going). We recruit people based on us having a reputation as a very solid Kara guild that's looking at Gruul's, but those people often leave before we get the 3-5 more we need to make it a reality.
Anyway, the big difference is that because I'm still having fun in Kara and I have those reliable people, I don't plan on going anywhere. I do feel your pain though. That solid group that I have can do Kara easily, so I'm hoping that when Zul'Aman comes out it will be a good step for us. I'm worried that the hangers on we have will get frustrated that they're not ready for that step though.
Oh well, I guess we'll deal with that when the time comes.
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11-01-2007, 10:56 AM
| | New Registrant | | Join Date: Sep 2007
Posts: 9
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I feel your pain and understand your situation. It all comes down to if you care more about your personal progression or sticking with the guild. Neither is good nor bad. From what you have explained, your guild has the manpower to muster up 25 people and go do Gruul's every 2 weeks yet they don't seem very interested in going beyond. Even though I don't have their side of the story I'll go ahead and say a change of guilds would be justified. Or who knows? Maybe 1 month down they'll get a bit more serious.
In any case, if leaving is what you decide, make sure you inform your guild leader and officers of your decision and why you are leaving. Don't burn bridges. If the guild uses DKP in Karazhan ask your guild leader to allow you to spend said DKP (because you earned it by raiding with them) on an item that does not hurt their "progression."
Hope everything works out for ya. Peace.
Jexiel.
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11-01-2007, 11:07 AM
| | Sponsor | | Join Date: Jul 2007 Location: Los Angeles Area
Posts: 355
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You should talk to your officers about merging with another small guild. There are too many KZ only guilds.
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11-01-2007, 03:36 PM
| | They don't hit hard..... | | Join Date: Oct 2007
Posts: 11
| | Source: Wartorn
You should talk to your officers about merging with another small guild. There are too many KZ only guilds. | While that is true that there are too many KZ guilds, some find it hard because mergers can be a hard thing to do between two guilds. Some work, while others fall apart, sometimes over little incidents. My guess is that the leaders are too proud to give up their guild to try and progress with another guild.
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11-01-2007, 03:51 PM
|  | Sponsor | | Join Date: Aug 2007
Posts: 1,422
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I have been through similar situations and spent two years beating my head against a wall, feeling like Bluto in Animal House when he yells "Who's with me!" and runs out of the room and his frat brothers just sit there.
I've quit. Twice (same guild), this time for good(thye probably wouldn't take me back anyhow)
I'm going on day 2 in my new guild so its too soon to say but the guild I went to before.....I didn't let go of my friends and they eventually talked me into coming back and for all the plans and ideas to take the next step, it never materialized. So...we'll see what happens. I couldn't say. I know there are plenty of people here who have changed guilds before and don't regret it. I did...and then regretted regretting it. And it was a mess.
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11-01-2007, 04:07 PM
| | Registrant | | Join Date: Oct 2007 Location: Seattle
Posts: 74
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I was in almost the exact same situation a month or so after BC came out, only I was GM of the guild I wanted to leave.
People in the guild (including officers) were just more casual than I cared to be, so instead of forcing them to play more/progress harder, I passed guild leadership and went on my way. It was the hardest decision of my WoW career, but I don't regret it at all. You pay just as much per month as anyone else, and if you aren't enjoying the game on the level you think you could be then there is no shame in seeking another guild.
Edit: I remember you mentioned going from a MT role to probably an OT. I was lucky enough to join a decently progressed guild that had just formed. After about a week in the guild, the leaders felt that I was the most skilled tank and gave me the MT job. My guess is that a situation like that is hard to come across now. People have been raiding together longer and stepping in on a guilds MT isn't easy to do.
Though going from MT to OT would be an unpleasant transition for most people, if you want to progress it may be the only option. My only advice would be to suck it up and OT, if you are consistent and skilled, you'll get all the playing time you deserve in due time. OTs are just as important as MTs when it comes to slaying dragons.
Last edited by Marsellus; 11-01-2007 at 04:14 PM.
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11-06-2007, 11:52 AM
| | New Registrant | | Join Date: Oct 2007
Posts: 16
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I was in your exact same situation some months back. I took the risk and swapped servers and found the perfect guild for me luckily. The current MT wanted to go fury so eventually as my new guildies grew confident in me and I geared up (was wearing heroic gear with a bit of kara at time of transfer) I became MT and old MT got to go fury. Now everybody is happy and we just killed Vashj last night. Best thing I ever did was swap servers.
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11-06-2007, 02:29 PM
| | New Registrant | | Join Date: Nov 2007
Posts: 4
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Sometimes you just have to do what will make you enjoy the game more. About 2 months ago my old guild was on Lurker and consistently having wipe nights on Hydross due to sloppy play for the most part. We had a strong core and about 8 of us left and joined up with with a core from another guild in almost the exact same situation. We started a new guild with a crappy name and within a week we had killed everything up to Vashj and downed her shortly thereafter. We are now in Hyjal and I'm getting to MT all of the stuff I was afraid I'd miss out on before WotLK. Bottom line is do what you want. Its your $15 a month and more importantly its your time (and often vast quantities of it).
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11-06-2007, 02:42 PM
|  | Shoutbox Troll | | Join Date: Sep 2007 Location: Bloomington, IN
Posts: 362
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I find myself in the same very predicament. The only problem is, I run two of the three karazhan groups my guild has on top of MTing the 25man raids AND managing the website/raid signups. I know that if I left the guild would die most likely. Its a hard decision, but these last few weeks I have been getting pushed closer and closer to gquitting and either A, looking for a new guild (though I know that none exist on my server. The only other guild that exists that actually raids has their tanks and many of that tanks in that guild do not like me for whatever reason) or to transfer. The problem there would be finding a new home, finding a new play style, and finding new friends. Like many have said, its hard to step into a MT position as a new member and I would not want to be the one that did that to someone else. They have earned their MT position in many cases. I also find it somewhat unappealing to get used to tanking for new people. I am comfortable with the people I am in a guild with now, and have been with them since i was level 20 (and yes this is my first toon) so its been quite a friendship there, but I want to see progression. I've worked my butt off for the chance to do so, and doing Gruuls once a week just isn't cutting it. Maybe its time both of us start looking for a new home...
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[11-29-07 04:27 PM] Thist: what do rogues and noobs have in common? they both pick locks
[2-07-08 08:57 AM] Enelrad: hahaha, that and you're ugly! Ugly tanks tank better
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11-06-2007, 03:02 PM
| | New Registrant | | Join Date: Nov 2007
Posts: 4
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When our small group left, the guild died. Most of my former guildies apped to our new guild and the good ones are still raiding with us. The new officers (unaffiliated with our old guild) helped take away some of the burden of denying less skilled/dedicated players from entry. It wasn't an easy decision and some people were pretty unhappy but I don't regret leaving at all.
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11-07-2007, 09:55 AM
| | New Registrant | | Join Date: Nov 2007
Posts: 1
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I'm in a similar position, and having trouble figuring out what to do.
The guild I am currently is primarily a pvp guild, but has a group just starting Karazhan that I maintank for (at least for the 2 times we have been).
Unfortunately, I feel that they arent really motivated to progress in pve content. In fact, our 2 attempts at karazhan were 3 weeks apart. It doesnt help that even though we have about 30 lvl 70's, only 13 of those are keyed, and that we have to PuG some of the healers, all of them if our own healers arent online.
One of the healers from our last run has invited me to join her guild, which is starting gruuls. While I like the job of the maintank, I dont mind dropping down to OT. The issue comes in with leaving the current guild. Even though we arent progressing at the rate I would like, the guild is filled with people that I easily get along with, while the only person I have ever grouped with in the other guild has been the healer. I also fear that since our kara group in my current guild is small, having one of the tanks (if not both, our tankadin Kasmira is my brother IRL) leave would cause them to fall apart.
I'll probably switch guilds anyway, sending a message to the GM as to the reasoning behind my leaving.
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11-07-2007, 03:43 PM
| | Hobosexual | | Join Date: Oct 2007
Posts: 48
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I was a guild leader in this situation for a bit as well. We killed Gruuls, VR, Mag, and Lurker, and stagnated. We couldn't do anything better because there were just too many slackers in the guild. It was like that for 2 months, wipes on crap we had been doing forever, and it was pointless. We were one of the very few raiding guilds on the server, so nobody had anywhere else to go. I did my best to try and improve our players, encouraging them and all that crap, but it only went so far. So, I took the next step, I started removing people from the raids, and if they weren't making any effort to improve, from the guild as well. Things got noticably better, but we still lacked that drive to try.
Then I got two guys in the guild, one was my old GM, and one was a longtime friend who had been in DnT for a long time, and sold his account a few months back. With their help, we have been clearing house again. They've bitched, and bitched, and bitched some more, and a lot of people don't like hearing them calling people out all the time, but I can't argue with the results. We knocked Morogrim, Solarian, and Hydross out in a week, and all of them were quick too. Overall raid dps has increased. Before, we'd have 2-3 people doing 11%+ of damage done, and the others at 6-7%, now its much more even damage. Healing has been really straightened out, and tanking was never a problem ;p
The right attitude needs to be there among the leaders, or it just isn't going to work out. Either force your views on the officers/leaders, or leave. Don't let yourself fall into the trap that so many good players get stuck in.
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11-08-2007, 11:53 AM
| | New Registrant | | Join Date: Nov 2007
Posts: 19
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Alts are a great way to still be a part of your old guild while moving on-ward with progression with another guild. Although I personally don't prefer that, I've seen many guildies with alts in their "old-time" guild.
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