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Fury Warrior - Void Reaver Dps
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  #1  
Old 10-22-2007, 12:59 AM
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Fury Warrior - Void Reaver Dps

Hey,

I am facing trouble at dpsing void reaver. Around 70%, I get threat capped. We have good tanks, but still. Rogues vanish, all other classes do their tricks to reduce threat. also ranged classes need to exceed 30%to pull agro, so they have the time till the next tank builds threat after the knockback.

Me, I always die early. Tried to tank him when I pulled agro, shield wall kept me alive for 10 seconds, then he 2 shotted me ><.

What should I do? Run out and shoot him? Or gimp my gear a bit by mixing some tanking gear to tank him till I get a knockback? Any Idea?
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  #2  
Old 10-22-2007, 01:53 AM
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make friends with a warlock
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  #3  
Old 10-22-2007, 01:56 AM
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or a druid ^^
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  #4  
Old 10-22-2007, 01:58 AM
Zyn
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If that wasn't totally obvious to you, Premed means to get a Soulstone then you can just pull threat and die. You then should have 0 problems with threat for the rest of the fight really

As for your suggestion of mixing in some tank gear, that could work, and it's not really going to gimp your dps as you're already having it lowered by the threat cap.
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  #5  
Old 10-22-2007, 03:29 AM
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I have an idea!

Just stop attacking when you know you are close to pulling aggro. Take a break.
It's better for you to stay alive the whole fight and do SOME dps then die early and do no dps at all.
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  #6  
Old 10-22-2007, 03:31 AM
They don't hit hard.....
 
Join Date: Oct 2007
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I'm in the same position as you. Basically, be on good terms with a Lock or Druid, of course. I don't bother with pulling aggro, I just tell the melee healers to stop healing me and die. Moments later, I'm back DPSing.
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  #7  
Old 10-23-2007, 07:20 AM
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It was totally obvious to me of course Zyn, check my reply above.

Faze, if I run away and wait, the overall increase in the threat cap will not be good enough for me to go back effective dpsing really, because of continous knockbacks on the tanks.

I think the best option is befriending locks or druids .

Thanks for reminding ^^.
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  #8  
Old 10-23-2007, 08:18 AM
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And remember to make friends with the Salv pally
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  #9  
Old 10-23-2007, 10:21 AM
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It was totally obvious to me of course Zyn, check my reply above.

Faze, if I run away and wait, the overall increase in the threat cap will not be good enough for me to go back effective dpsing really, because of continous knockbacks on the tanks.

I think the best option is befriending locks or druids .

Thanks for reminding ^^.
Just giving you tips on what works for me atleast.

I do have a shaman with tranq totem and salvation on me in most cases.
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  #10  
Old 10-23-2007, 12:55 PM
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Assuming you have Salvation/Tran totem.

Watch spamming HS on this fight. but with good tanks you should be okay. Post 2.3 will make things easier too.

But the only answer if you are still having issues really is the Fetish of the Sand Reaver Trinket or Prism of Inner clam. These are the only options, I'm aware of that allow a Fury warrior to go all out on VR.

There is just so much rage, i.e. so much damage potential for warriors. You just have to back off a little on VR.

-Herem
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  #11  
Old 10-23-2007, 02:15 PM
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What he said.
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  #12  
Old 10-26-2007, 10:55 AM
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Soulstone doesn't really cut it, cause you are threat capped very early in the fight. And having to come up and ask for singles, etc is a joke too.

With salv/Tranq Air totem, I used Prism of Inner Clam and Fetish of the Sand reaver trinkets the other night. I was still threat capped. There is just too much rage to go all out with Fury so you have to pace yourself, it's that simple.

But if you can get those 2 trinkets you can be #1 in dps (still will be threat capped). I ended up #2, only cause they BOP'ed me as a joke (right after I hit recklessness/Death wish w/ Fetish Trinket when VR was at 7%
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  #13  
Old 10-26-2007, 11:45 AM
Tank SMASH!!!
 
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QUESTION:

Are you not running in and out when he pounds or are you eating the pounds and having the healers heal you?

If its the latter --- I woudl suggest dancing in and out of the pounds to heal keep your threat down some and take a load off of your healers.
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  #14  
Old 10-26-2007, 10:13 PM
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But that could make the melee eat an orb too.
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  #15  
Old 10-27-2007, 11:46 AM
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If you run too far back yes, but honestly the amount of time you are that distance away with him is short enough that if he did send oen to you its really bad luck and dodgeing it would not be a problem
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  #16  
Old 10-27-2007, 12:07 PM
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what we found recently is that you can actually play it smart as a dps warrior on that fight. if you have a cooldown timer on his knockback, a dps warrior can intervene the tank and take a knockback. It is absolutely amazing. It is something i found out 2 weeks ago while intervening the OT who held aggro, and wasn't paying attention to the timers, then I took the knockback and was like "HOLY SHIT"


the significance for those who didn't catch on, the knockback takes you down a lot in threat, so its an overpowered way for the fury warriors to balance their dps and threat, if they are smart and pay attention. its not 100% effective because of timers onyl being cooldown timers, and dont actually guarantee the knockback will be the next attack, but it works pretty often.

Last edited by Atomsk; 10-27-2007 at 12:14 PM.
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  #17  
Old 11-01-2007, 02:18 PM
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what we found recently is that you can actually play it smart as a dps warrior on that fight. if you have a cooldown timer on his knockback, a dps warrior can intervene the tank and take a knockback. It is absolutely amazing. It is something i found out 2 weeks ago while intervening the OT who held aggro, and wasn't paying attention to the timers, then I took the knockback and was like "HOLY SHIT"


the significance for those who didn't catch on, the knockback takes you down a lot in threat, so its an overpowered way for the fury warriors to balance their dps and threat, if they are smart and pay attention. its not 100% effective because of timers onyl being cooldown timers, and dont actually guarantee the knockback will be the next attack, but it works pretty often.
Is this a joke? What timer is there for VR's knock back?

If there is or a way to do this (which I doubt) please elaborate

edit: What timer add on do you use, etc?
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  #18  
Old 11-01-2007, 04:54 PM
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Bigwigs bossmods has a timer, and its damned accurate. And its easy, you pay attention to the knockback timer. It isn't 100%, its a cooldown monitor, just like Lurker's spout doesn't always go right when it says it will. When the cooldown monitor on the knockback is up, have your fury warrior slap on his shield, use shield block(no crushings) and intervene on the tank. The fury warrior will take the knockback, and thus, the reduction in aggro. We are still working on perfecting it, but it does work. its imperative they have that shield out, and hit shield block, or else they might miss the knockback, and take a normal hit instead, and that shield will save their ass. it is only one hit, so it won't kill them.

like i said, i discovered it by accident. on VR, we intervene each other to generate more rage to get higher on the threat. well, i wasn't paying attention to the knockback timer, and intervened the tank at the time. to my surprise, i went flying backwards. I was flabergasted, and didn't put the pieces together til later that night, after we finished VR. at first, i thought Red took a knockback before/at the same time I intervened, then realized there was a cooldown timer on his knockbacks for a reason(it has a cooldown, duh), and put 2 and 2 together. the next time we went in, i filled one of my other OTs in on it, and told him to pay attention to the timer if he could, and intervene on me, and he confirmed it. He took the knockback instead of me. It is something we are still trying to perfect, but its getting better and better. It was just an unintentional thing i just found out. since i am awesome and everything.
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  #19  
Old 11-01-2007, 05:44 PM
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This is awsome, I have to try that out someday.

Will tell the other warriors too
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  #20  
Old 11-01-2007, 07:48 PM
They don't hit hard.....
 
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Very nice, I may have to swap to BigWigs for that fight so maybe I can save an SS for a Shadow Priest.
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