
07-08-2009, 08:59 AM
| | New Registrant | | Join Date: May 2009 Location: outside chicago
Posts: 3
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I have been looking at the threads hear for a day or two and cant seem to find the answer, sorry if i missed it some where. But i was wondering what is better sudder armor glyphed or devastait glyphed?
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07-09-2009, 03:28 AM
|  | Sponsor | | Join Date: Oct 2008 Location: Aggramar(EU)
Posts: 117
| | Glyph of Sunder Armor - Item - World of Warcraft Glyph of Devastate - Item - World of Warcraft
My understanding is that both glyphs do the same, but either on one mob or two mobs respectively. While I do have a warrior tank, I am not fully up to speed on what the best glyphs to use are, so you may want to look at a generic warrior guide that touches on glyphs rather than worry about the differences between those two =]
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07-09-2009, 06:54 PM
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Posts: 10
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What is the hit cap and expertise cap for prot warriors? And which one do I focus on first after getting def cap?
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07-09-2009, 06:57 PM
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Posts: 63
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Hit is 268 with dranie, 290 without
Expertise softcap is 26 not do be dodged, more is usefull but not main priority.
After getting defense capped, balance your stats, try get good dodge. expertise and hit.. dont go stacking all expertise. and not have any hit, or stam
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07-09-2009, 06:57 PM
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Posts: 576
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14.25% for expertise (57 expertise) and 8% for hit (268), only focus on these stats if survivability isn't an issue i.e. don't focus on these stats in Ulduar. Expertise is better to focus on as it will reduce your chance to miss by substantially more, particularly up to 26 (6%) where dodges get pushed off the table, however do not ignore all the other stats, balance is a very important element to gearing a tank.
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07-10-2009, 10:50 AM
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Posts: 217
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It's been a while since I've been on, so I haven't been keeping up as much as I should have!
Are there any threads or info I can read up regarding the Tier 8 4-set bonus?
Does "Shield Block also grants you 20% reduction to magical Damage Taken" simply mean that during the duration that Shield Block is activated, you get a whole 20% reduction to magical damage, or is it more than that?
Thanks in advance!
--Hal
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07-14-2009, 09:30 PM
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Posts: 18
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I've got a relatively new prot pally, with this spec/glyphs. I have about 26k unbuffed health, 18% dodge, 17% parry and I think about 12-15% block. I've mostly been tanking heroics and one huge problem I've noticed is that I tend to run oom on trash packs where I need to consecrate a lot to prevent dps from pulling aggro. I don't chain pull yet, so there's always a period of time where DP is on cooldown and it's run out from my last pull. Especially problematic instances were H VH, and the gauntlet in H UP. So, I'm wondering if it's worth dropping 1 pt in Crusade to max out spiritual attunement? I see most prot pallies only running with 1/2 and I'm wondering why more don't go for 2/2. I'm using the standard 96969 rotation, and on trash packs, I try to consecrate as mana allows since I find HotR not really sufficient on its own to keep aoe aggro (maybe I'm doing it wrong? Should I be tabbing and HotR-ing? I try to keep focused on one target at a time since the dps I run with are generally pretty good about following kill order and so forth).
Any thoughts/advice would be appreciated!
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07-14-2009, 09:44 PM
| | Insigniter | | Join Date: Oct 2008
Posts: 190
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1 point in SA really is enough, you should be trying to keep DP up as much as you can, get a hit on the next mob in that 14sec. If thats not enough are you blessing Sanc?
If all of that isnt enough you must really be outgearing the isntance but either way you have the right idea with dropping conc from your roatation. I wouldnt worry about Tabbing for HotR because the bounce is usually enough but i personally like to tab before my SotR because it is our biggest threat move and i like shareing its love arounds. Usually a qucik tab through all mobs can tell you where you are at across the board.
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07-14-2009, 10:04 PM
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Posts: 18
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Yes, I usually do bless sanc. And the problem is that I really don't think I'm outgearing the instances, which is why the oom problems are bothering me quite a bit. As long as I can get DP going, I have no problems with mana at all, but in H VH the spawn times in the portals seem just annoying enough that I see DP tick down its final seconds as I run towards a new pack of mobs. =.= The gauntlet is just... incredibly hectic and something I need to learn to do well I think. Both my taunts tend to be on cooldown during that particular fight.
For the rest, I guess I just have to speed up my pulls so DP doesn't run out before I get the next pack. I've always been a bit of a slow tank at pulling, so I guess this is decent motivation to get a move on. XD
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07-16-2009, 12:32 PM
| | Involuntary Maths Victim | | Join Date: Jul 2009
Posts: 2
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So, I've been away since before WoTLK. Spent the last two weeks getting my mage (my one and only previous main) up to 80, re-learning the game, seeing the sights, et cetera.
But now I feel like I'd like a change of pace. A tanking option.
So, my question boils down to - in Heroics and not-cutting-edge-but-still-reasonably-current raids, is a DK considered a competative tank to a warrior (all other factors equal), or is the warrior still the go-to class for raid tanking?
Not trying to stir up class rivalry, or FOTM bitterness - just looking for an honest evaluation.
Thanks in advance.
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07-16-2009, 12:39 PM
| | Death Knight Tank | | Join Date: Jul 2009
Posts: 34
| | Source: Agonist
So, I've been away since before WoTLK. Spent the last two weeks getting my mage (my one and only previous main) up to 80, re-learning the game, seeing the sights, et cetera.
But now I feel like I'd like a change of pace. A tanking option.
So, my question boils down to - in Heroics and not-cutting-edge-but-still-reasonably-current raids, is a DK considered a competative tank to a warrior (all other factors equal), or is the warrior still the go-to class for raid tanking?
Not trying to stir up class rivalry, or FOTM bitterness - just looking for an honest evaluation.
Thanks in advance. | Well, right now. DK tanks are considered to be a bit OP and are getting nerfed a bit in 3.2. While warriors are getting buffed a bit in 3.2, the general consensus in the community is that it isn't enough and warriors aren't up to snuff with the other classes. I am currently a DK tank and I agree we do have it a bit easy on some fights. But, my guild would also love to have another great Warrior tank to make up for the one we lost. It'd be easier to get a DK to 80 and start tanking, but Warriors bring alot of utility to a raid.
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07-17-2009, 02:41 AM
| | Involuntary Maths Victim | | Join Date: Jul 2009
Posts: 2
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Thank you, that's very helpful. I'm going to have to start digging in on my reading, really get a feel for both classes and decide which I want to commit myself to.
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07-17-2009, 03:41 AM
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Posts: 7
| | | Sunder or Devastate?
Prot Warrior Tank, Level 80, Def Capped.
Someone was telling me I should use Sunder Armor instead of Devastate when tanking 5-man heroics. Is this good advice? I can't think of why, but then I can't really support my position either other than SaB.
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07-17-2009, 03:53 AM
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Posts: 483
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sunder armor just applies the sunder armor debuff, while devastate does dmg and applies the sunder armor debuff. dmg is based off weapon dmg and how many stack of sunder you have on the mob. you shouldn't be using sunder armor if you have devastate.
and it is more threat per sunder application on the mob.
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07-21-2009, 01:49 PM
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What's a good base amount of hp/avoidace to start OT'ing Emalon or even MT'ing as a frost DK.
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07-22-2009, 03:14 AM
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Posts: 117
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What's a good base amount of hp/avoidace to start OT'ing Emalon or even MT'ing as a frost DK. | Tough question, since the required stats vary depending on the healing power available. I have done it on my deathknight alt Tacitus (see armory link in the profile). Generally, I'd say a tad more than you want for Naxx25.
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07-23-2009, 04:59 PM
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Posts: 134
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Are Thunder Clap and Demo Shout subject to melee hit or spell hit?
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07-23-2009, 06:16 PM
|  | t3h Banhammer | | Join Date: Jul 2007
Posts: 9,567
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spell hit.
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07-23-2009, 06:29 PM
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Posts: 7
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As a Prot Tank, should I use Trinkets that focus on Avoidance, and gear Defence if I can do just that?
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07-25-2009, 05:41 AM
|  | I tank | | Join Date: Apr 2008
Posts: 621
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Most tanks tend to have stamina trinkets. Remember that defence itself contributes to avoidance - but I wouldn't gem for defence over the soft cap unless the socket bonus is very good.
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